Update for 1.0.0
This commit is contained in:
@@ -21,7 +21,17 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
this.texture = "/mob/ghast.png";
|
||||
this.b(4.0F, 4.0F);
|
||||
this.fireProof = true;
|
||||
this.ax = 5;
|
||||
this.az = 5;
|
||||
}
|
||||
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if ("fireball".equals(damagesource.l()) && damagesource.getEntity() instanceof EntityHuman) {
|
||||
super.damageEntity(damagesource, 1000);
|
||||
((EntityHuman) damagesource.getEntity()).a((Statistic) AchievementList.y);
|
||||
return true;
|
||||
} else {
|
||||
return super.damageEntity(damagesource, i);
|
||||
}
|
||||
}
|
||||
|
||||
protected void b() {
|
||||
@@ -29,19 +39,23 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
this.datawatcher.a(16, Byte.valueOf((byte) 0));
|
||||
}
|
||||
|
||||
public void s_() {
|
||||
super.s_();
|
||||
public int getMaxHealth() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
public void w_() {
|
||||
super.w_();
|
||||
byte b0 = this.datawatcher.getByte(16);
|
||||
|
||||
this.texture = b0 == 1 ? "/mob/ghast_fire.png" : "/mob/ghast.png";
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
protected void m_() {
|
||||
if (!this.world.isStatic && this.world.difficulty == 0) {
|
||||
this.die();
|
||||
}
|
||||
|
||||
this.ad();
|
||||
this.ak();
|
||||
this.e = this.f;
|
||||
double d0 = this.b - this.locX;
|
||||
double d1 = this.c - this.locY;
|
||||
@@ -84,7 +98,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
|
||||
if (this.target == null || this.h-- <= 0) {
|
||||
// CraftBukkit start
|
||||
Entity target = this.world.findNearbyPlayer(this, 100.0D);
|
||||
Entity target = this.world.b(this, 100.0D);
|
||||
if (target != null) {
|
||||
EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.CLOSEST_PLAYER);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
@@ -105,23 +119,23 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
|
||||
double d4 = 64.0D;
|
||||
|
||||
if (this.target != null && this.target.h(this) < d4 * d4) {
|
||||
if (this.target != null && this.target.i(this) < d4 * d4) {
|
||||
double d5 = this.target.locX - this.locX;
|
||||
double d6 = this.target.boundingBox.b + (double) (this.target.width / 2.0F) - (this.locY + (double) (this.width / 2.0F));
|
||||
double d7 = this.target.locZ - this.locZ;
|
||||
|
||||
this.U = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
|
||||
if (this.f(this.target)) {
|
||||
this.V = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
|
||||
if (this.g(this.target)) {
|
||||
if (this.f == 10) {
|
||||
this.world.makeSound(this, "mob.ghast.charge", this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
this.world.a((EntityHuman) null, 1007, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
|
||||
}
|
||||
|
||||
++this.f;
|
||||
if (this.f == 20) {
|
||||
this.world.makeSound(this, "mob.ghast.fireball", this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
this.world.a((EntityHuman) null, 1008, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
|
||||
EntityFireball entityfireball = new EntityFireball(this.world, this, d5, d6, d7);
|
||||
double d8 = 4.0D;
|
||||
Vec3D vec3d = this.c(1.0F);
|
||||
Vec3D vec3d = this.d(1.0F);
|
||||
|
||||
entityfireball.locX = this.locX + vec3d.a * d8;
|
||||
entityfireball.locY = this.locY + (double) (this.width / 2.0F) + 0.5D;
|
||||
@@ -133,7 +147,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
--this.f;
|
||||
}
|
||||
} else {
|
||||
this.U = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
|
||||
this.V = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
|
||||
if (this.f > 0) {
|
||||
--this.f;
|
||||
}
|
||||
@@ -165,31 +179,47 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
protected String c_() {
|
||||
return "mob.ghast.moan";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
protected String m() {
|
||||
return "mob.ghast.scream";
|
||||
}
|
||||
|
||||
protected String j() {
|
||||
protected String n() {
|
||||
return "mob.ghast.death";
|
||||
}
|
||||
|
||||
protected int k() {
|
||||
protected int e() {
|
||||
return Item.SULPHUR.id;
|
||||
}
|
||||
|
||||
protected float l() {
|
||||
protected void a(boolean flag, int i) {
|
||||
int j = this.random.nextInt(2) + this.random.nextInt(1 + i);
|
||||
|
||||
int k;
|
||||
|
||||
for (k = 0; k < j; ++k) {
|
||||
this.b(Item.GHAST_TEAR.id, 1);
|
||||
}
|
||||
|
||||
j = this.random.nextInt(3) + this.random.nextInt(1 + i);
|
||||
|
||||
for (k = 0; k < j; ++k) {
|
||||
this.b(Item.SULPHUR.id, 1);
|
||||
}
|
||||
}
|
||||
|
||||
protected float o() {
|
||||
return 10.0F;
|
||||
}
|
||||
|
||||
public boolean d() {
|
||||
return this.random.nextInt(20) == 0 && super.d() && this.world.difficulty > 0;
|
||||
public boolean g() {
|
||||
return this.random.nextInt(20) == 0 && super.g() && this.world.difficulty > 0;
|
||||
}
|
||||
|
||||
public int m() {
|
||||
public int p() {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user