Updated to rename revision 02

This commit is contained in:
Erik Broes
2012-02-29 22:31:04 +01:00
committed by Nathan Adams
parent 8524ff8ef7
commit 33ba9f0a2f
100 changed files with 772 additions and 761 deletions

View File

@@ -176,7 +176,8 @@ public class EntityMinecart extends Entity implements IInventory {
}
itemstack.count -= k;
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in the new itemstack
// CraftBukkit - include enchantments in the new itemstack
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData(), itemstack.getEnchantments()));
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
@@ -220,7 +221,8 @@ public class EntityMinecart extends Entity implements IInventory {
}
itemstack.count -= j;
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in the new itemstack
// CraftBukkit - include enchantments in the new itemstack
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData(), itemstack.getEnchantments()));
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
@@ -702,7 +704,7 @@ public class EntityMinecart extends Entity implements IInventory {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte) i);
this.items[i].b(nbttagcompound1);
this.items[i].save(nbttagcompound1);
nbttaglist.add(nbttagcompound1);
}
}
@@ -877,7 +879,7 @@ public class EntityMinecart extends Entity implements IInventory {
}
} else if (this.type == 1) {
if (!this.world.isStatic) {
entityhuman.a((IInventory) this);
entityhuman.openContainer(this);
}
} else if (this.type == 2) {
ItemStack itemstack = entityhuman.inventory.getItemInHand();