Whitespace + general cleanup
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@@ -34,7 +34,7 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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ItemStack[] items = new ItemStack[getSize()];
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net.minecraft.server.ItemStack[] mcItems = getInventory().getContents();
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for (int i = 0; i < mcItems.length; i++ ) {
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for (int i = 0; i < mcItems.length; i++) {
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items[i] = mcItems[i] == null ? null : new CraftItemStack(mcItems[i]);
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}
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@@ -48,18 +48,18 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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net.minecraft.server.ItemStack[] mcItems = getInventory().getContents();
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for (int i = 0; i < items.length; i++ ) {
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for (int i = 0; i < items.length; i++) {
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ItemStack item = items[i];
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if (item == null || item.getTypeId() <= 0) {
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mcItems[i] = null;
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} else {
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mcItems[i] = new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDurability());
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mcItems[i] = new net.minecraft.server.ItemStack(item.getTypeId(), item.getAmount(), item.getDurability());
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}
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}
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}
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public void setItem(int index, ItemStack item) {
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getInventory().setItem(index, (item == null ? null : new net.minecraft.server.ItemStack( item.getTypeId(), item.getAmount(), item.getDurability())));
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getInventory().setItem(index, (item == null ? null : new net.minecraft.server.ItemStack(item.getTypeId(), item.getAmount(), item.getDurability())));
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}
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public boolean contains(int materialId) {
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@@ -121,7 +121,7 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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for (int i = 0; i < inventory.length; i++) {
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ItemStack item = inventory[i];
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if (item != null && item.getTypeId() == materialId) {
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slots.put( i, item );
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slots.put(i, item);
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}
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}
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return slots;
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@@ -137,7 +137,7 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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ItemStack[] inventory = getContents();
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for (int i = 0; i < inventory.length; i++) {
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if (item.equals(inventory[i])) {
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slots.put( i, inventory[i] );
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slots.put(i, inventory[i]);
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}
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}
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}
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@@ -238,11 +238,11 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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} else {
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// More than a single stack!
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if (item.getAmount() > getMaxItemStack()) {
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setItem( firstFree, new CraftItemStack(item.getTypeId(), getMaxItemStack(), item.getDurability()));
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setItem(firstFree, new CraftItemStack(item.getTypeId(), getMaxItemStack(), item.getDurability()));
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item.setAmount(item.getAmount() - getMaxItemStack());
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} else {
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// Just store it
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setItem( firstFree, item );
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setItem(firstFree, item);
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break;
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}
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}
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@@ -256,13 +256,13 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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// Check if it fully fits
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if (amount + partialAmount <= maxAmount) {
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partialItem.setAmount( amount + partialAmount );
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partialItem.setAmount(amount + partialAmount);
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break;
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}
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// It fits partially
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partialItem.setAmount( maxAmount );
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item.setAmount( amount + partialAmount - maxAmount );
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partialItem.setAmount(maxAmount);
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item.setAmount(amount + partialAmount - maxAmount);
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}
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}
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}
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@@ -283,7 +283,7 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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// Drat! we don't have this type in the inventory
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if (first == -1) {
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item.setAmount( toDelete );
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item.setAmount(toDelete);
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leftover.put(i, item);
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break;
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} else {
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@@ -293,11 +293,11 @@ public class CraftInventory implements org.bukkit.inventory.Inventory {
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if (amount <= toDelete) {
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toDelete -= amount;
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// clear the slot, all used up
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clear( first );
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clear(first);
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} else {
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// split the stack and store
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itemStack.setAmount( amount - toDelete );
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setItem( first, itemStack );
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itemStack.setAmount(amount - toDelete);
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setItem(first, itemStack);
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toDelete = 0;
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}
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}
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@@ -19,11 +19,11 @@ public class CraftInventoryPlayer extends CraftInventory implements PlayerInvent
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}
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public ItemStack getItemInHand() {
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return new CraftItemStack( getInventory().getItemInHand() );
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return new CraftItemStack(getInventory().getItemInHand());
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}
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public void setItemInHand(ItemStack stack) {
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setItem( getHeldItemSlot(), stack );
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setItem(getHeldItemSlot(), stack);
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}
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public int getHeldItemSlot() {
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@@ -31,42 +31,42 @@ public class CraftInventoryPlayer extends CraftInventory implements PlayerInvent
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}
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public ItemStack getHelmet() {
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return getItem( getSize() + 3 );
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return getItem(getSize() + 3);
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}
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public ItemStack getChestplate() {
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return getItem( getSize() + 2 );
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return getItem(getSize() + 2);
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}
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public ItemStack getLeggings() {
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return getItem( getSize() + 1 );
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return getItem(getSize() + 1);
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}
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public ItemStack getBoots() {
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return getItem( getSize() + 0 );
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return getItem(getSize() + 0);
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}
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public void setHelmet(ItemStack helmet) {
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setItem( getSize() + 3, helmet );
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setItem(getSize() + 3, helmet);
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}
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public void setChestplate(ItemStack chestplate) {
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setItem( getSize() + 2, chestplate );
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setItem(getSize() + 2, chestplate);
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}
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public void setLeggings(ItemStack leggings) {
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setItem( getSize() + 1, leggings );
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setItem(getSize() + 1, leggings);
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}
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public void setBoots(ItemStack boots) {
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setItem( getSize() + 0, boots );
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setItem(getSize() + 0, boots);
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}
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public CraftItemStack[] getArmorContents() {
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net.minecraft.server.ItemStack[] mcItems = getInventory().getArmorContents();
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CraftItemStack[] ret = new CraftItemStack[mcItems.length];
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for (int i = 0; i < mcItems.length; i++ ) {
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for (int i = 0; i < mcItems.length; i++) {
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ret[i] = new CraftItemStack(mcItems[i]);
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}
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return ret;
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@@ -12,7 +12,7 @@ public class CraftSlot implements org.bukkit.inventory.Slot {
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}
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public Inventory getInventory() {
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return new CraftInventory( slot.inventory );
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return new CraftInventory(slot.inventory);
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}
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public int getIndex() {
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@@ -20,6 +20,6 @@ public class CraftSlot implements org.bukkit.inventory.Slot {
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}
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public ItemStack getItem() {
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return new CraftItemStack( slot.getItem() );
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return new CraftItemStack(slot.getItem());
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}
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}
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