Implemented new PlayerDeathEvent methods for exp setting

This commit is contained in:
Nathan Adams
2012-01-14 18:08:27 +00:00
parent 548ccabe2f
commit 2ab160e484
2 changed files with 23 additions and 3 deletions

View File

@@ -330,6 +330,10 @@ public class CraftEventFactory {
org.bukkit.World world = entity.getWorld();
Bukkit.getServer().getPluginManager().callEvent(event);
// TODO: Possibly a way to persist this incase of disconnect
victim.keepLevel = event.getKeepLevel();
victim.newLevel = event.getNewLevel();
victim.newTotalExp = event.getNewTotalExp();
victim.expToDrop = event.getDroppedExp();
victim.newExp = event.getNewExp();