Fix Craft Entity constructors and toStrings.

Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
This commit is contained in:
Andrew Ardill
2011-11-29 21:22:35 +11:00
parent a51eb9c3ca
commit 2759809ecb
57 changed files with 588 additions and 305 deletions

View File

@@ -11,22 +11,27 @@ import org.bukkit.entity.ComplexEntityPart;
import org.bukkit.entity.EnderDragon;
public class CraftEnderDragon extends CraftComplexLivingEntity implements EnderDragon {
public CraftEnderDragon(CraftServer server, EntityLiving entity) {
public CraftEnderDragon(CraftServer server, EntityEnderDragon entity) {
super(server, entity);
}
public Set<ComplexEntityPart> getParts() {
Builder<ComplexEntityPart> builder = ImmutableSet.builder();
for (EntityComplexPart part : getHandle().f) {
builder.add((ComplexEntityPart)part.getBukkitEntity());
builder.add((ComplexEntityPart) part.getBukkitEntity());
}
return builder.build();
}
@Override
public EntityEnderDragon getHandle() {
return (EntityEnderDragon)super.getHandle();
return (EntityEnderDragon) entity;
}
@Override
public String toString() {
return "CraftEnderDragon";
}
}