Update CraftBukkit to Minecraft 1.7.2
This commit is contained in:
@@ -56,24 +56,21 @@ public class PlayerInteractManager {
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public void a() {
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this.currentTick = MinecraftServer.currentTick; // CraftBukkit
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int i;
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float f;
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int j;
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int i;
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if (this.j) {
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i = this.currentTick - this.n;
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int k = this.world.getTypeId(this.k, this.l, this.m);
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int j = this.currentTick - this.n;
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Block block = this.world.getType(this.k, this.l, this.m);
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if (k == 0) {
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if (block.getMaterial() == Material.AIR) {
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this.j = false;
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} else {
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Block block = Block.byId[k];
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f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (i + 1);
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j = (int) (f * 10.0F);
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if (j != this.o) {
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this.world.f(this.player.id, this.k, this.l, this.m, j);
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this.o = j;
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f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (j + 1);
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i = (int) (f * 10.0F);
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if (i != this.o) {
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this.world.d(this.player.getId(), this.k, this.l, this.m, i);
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this.o = i;
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}
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if (f >= 1.0F) {
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@@ -82,36 +79,32 @@ public class PlayerInteractManager {
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}
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}
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} else if (this.d) {
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i = this.world.getTypeId(this.f, this.g, this.h);
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Block block1 = Block.byId[i];
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Block block1 = this.world.getType(this.f, this.g, this.h);
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if (block1 == null) {
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this.world.f(this.player.id, this.f, this.g, this.h, -1);
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if (block1.getMaterial() == Material.AIR) {
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this.world.d(this.player.getId(), this.f, this.g, this.h, -1);
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this.o = -1;
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this.d = false;
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} else {
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int l = this.currentTick - this.lastDigTick;
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int k = this.currentTick - this.lastDigTick;
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f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (l + 1);
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j = (int) (f * 10.0F);
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if (j != this.o) {
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this.world.f(this.player.id, this.f, this.g, this.h, j);
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this.o = j;
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f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (k + 1);
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i = (int) (f * 10.0F);
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if (i != this.o) {
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this.world.d(this.player.getId(), this.f, this.g, this.h, i);
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this.o = i;
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}
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}
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}
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}
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public void dig(int i, int j, int k, int l) {
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// this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
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// CraftBukkit
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// CraftBukkit start
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
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if (!this.gamemode.isAdventure() || this.player.d(i, j, k)) {
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// CraftBukkit start
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if (event.isCancelled()) {
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// Let the client know the block still exists
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(i, j, k);
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if (tileentity != null) {
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@@ -125,36 +118,32 @@ public class PlayerInteractManager {
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this.breakBlock(i, j, k);
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}
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} else {
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this.world.douseFire((EntityHuman) null, i, j, k, l);
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// this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - Moved down
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this.lastDigTick = this.currentTick;
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float f = 1.0F;
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int i1 = this.world.getTypeId(i, j, k);
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Block block = this.world.getType(i, j, k);
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// CraftBukkit start - Swings at air do *NOT* exist.
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if (event.useInteractedBlock() == Event.Result.DENY) {
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// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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if (i1 == Block.WOODEN_DOOR.id) {
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if (block == Blocks.WOODEN_DOOR) {
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// For some reason *BOTH* the bottom/top part have to be marked updated.
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boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
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} else if (i1 == Block.TRAP_DOOR.id) {
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j + (bottom ? 1 : -1), k, this.world));
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} else if (block == Blocks.TRAP_DOOR) {
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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}
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} else if (i1 > 0) {
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Block.byId[i1].attack(this.world, i, j, k, this.player);
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} else if (block.getMaterial() != Material.AIR) {
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block.attack(this.world, i, j, k, this.player);
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f = block.getDamage(this.player, this.player.world, i, j, k);
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// Allow fire punching to be blocked
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this.world.douseFire((EntityHuman) null, i, j, k, l);
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}
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// Handle hitting a block
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if (i1 > 0) {
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f = Block.byId[i1].getDamage(this.player, this.world, i, j, k);
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}
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if (event.useItemInHand() == Event.Result.DENY) {
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// If we 'insta destroyed' then the client needs to be informed.
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if (f > 1.0f) {
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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}
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return;
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}
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@@ -162,7 +151,7 @@ public class PlayerInteractManager {
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if (blockEvent.isCancelled()) {
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// Let the client know the block still exists
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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return;
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}
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@@ -171,17 +160,17 @@ public class PlayerInteractManager {
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}
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// CraftBukkit end
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if (i1 > 0 && f >= 1.0F) {
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if (block.getMaterial() != Material.AIR && f >= 1.0F) {
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this.breakBlock(i, j, k);
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} else {
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this.d = true;
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this.f = i;
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this.g = j;
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this.h = k;
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int j1 = (int) (f * 10.0F);
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int i1 = (int) (f * 10.0F);
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this.world.f(this.player.id, i, j, k, j1);
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this.o = j1;
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this.world.d(this.player.getId(), i, j, k, i1);
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this.o = i1;
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}
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}
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}
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@@ -191,15 +180,14 @@ public class PlayerInteractManager {
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if (i == this.f && j == this.g && k == this.h) {
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this.currentTick = MinecraftServer.currentTick; // CraftBukkit
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int l = this.currentTick - this.lastDigTick;
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int i1 = this.world.getTypeId(i, j, k);
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Block block = this.world.getType(i, j, k);
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if (i1 != 0) {
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Block block = Block.byId[i1];
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if (block.getMaterial() != Material.AIR) {
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float f = block.getDamage(this.player, this.player.world, i, j, k) * (float) (l + 1);
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if (f >= 0.7F) {
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this.d = false;
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this.world.f(this.player.id, i, j, k, -1);
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this.world.d(this.player.getId(), i, j, k, -1);
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this.breakBlock(i, j, k);
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} else if (!this.j) {
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this.d = false;
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@@ -212,27 +200,24 @@ public class PlayerInteractManager {
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}
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// CraftBukkit start - Force block reset to client
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} else {
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this.player.playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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// CraftBukkit end
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}
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}
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public void c(int i, int j, int k) {
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this.d = false;
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this.world.f(this.player.id, this.f, this.g, this.h, -1);
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this.world.d(this.player.getId(), this.f, this.g, this.h, -1);
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}
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private boolean d(int i, int j, int k) {
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Block block = Block.byId[this.world.getTypeId(i, j, k)];
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Block block = this.world.getType(i, j, k);
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int l = this.world.getData(i, j, k);
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if (block != null) {
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block.a(this.world, i, j, k, l, this.player);
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}
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block.a(this.world, i, j, k, l, this.player);
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boolean flag = this.world.setAir(i, j, k);
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if (block != null && flag) {
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if (flag) {
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block.postBreak(this.world, i, j, k, l);
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}
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@@ -248,9 +233,8 @@ public class PlayerInteractManager {
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// Tell client the block is gone immediately then process events
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if (world.getTileEntity(i, j, k) == null) {
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Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
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packet.material = 0;
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PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(i, j, k, this.world);
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packet.block = Blocks.AIR;
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packet.data = 0;
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((EntityPlayer) this.player).playerConnection.sendPacket(packet);
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}
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@@ -261,14 +245,14 @@ public class PlayerInteractManager {
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event.setCancelled(this.gamemode.isAdventure() && !this.player.d(i, j, k));
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// Sword + Creative mode pre-cancel
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event.setCancelled(event.isCancelled() || (this.gamemode.d() && this.player.aZ() != null && this.player.aZ().getItem() instanceof ItemSword));
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event.setCancelled(event.isCancelled() || (this.gamemode.d() && this.player.be() != null && this.player.be().getItem() instanceof ItemSword));
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// Calculate default block experience
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Block nmsBlock = Block.byId[block.getTypeId()];
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Block nmsBlock = this.world.getType(i, j, k);
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if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.a(nmsBlock)) {
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// Copied from Block.a(world, entityhuman, int, int, int, int)
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if (!(nmsBlock.r_() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) {
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// Copied from block.a(world, entityhuman, int, int, int, int)
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if (!(nmsBlock.E() && EnchantmentManager.hasSilkTouchEnchantment(this.player))) {
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int data = block.getData();
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int bonusLevel = EnchantmentManager.getBonusBlockLootEnchantmentLevel(this.player);
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@@ -280,7 +264,7 @@ public class PlayerInteractManager {
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if (event.isCancelled()) {
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// Let the client know the block still exists
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((EntityPlayer) this.player).playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(i, j, k);
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if (tileentity != null) {
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@@ -290,45 +274,47 @@ public class PlayerInteractManager {
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}
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}
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if (false) { // Never trigger
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if (false && this.gamemode.isAdventure() && !this.player.d(i, j, k)) { // Never trigger
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// CraftBukkit end
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return false;
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} else if (false && this.gamemode.d() && this.player.be() != null && this.player.be().getItem() instanceof ItemSword) { // CraftBukkit - never trigger
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return false;
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} else {
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int l = this.world.getTypeId(i, j, k);
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if (Block.byId[l] == null) return false; // CraftBukkit - A plugin set block to air without cancelling
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int i1 = this.world.getData(i, j, k);
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Block block = this.world.getType(i, j, k);
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if (block == Blocks.AIR) return false; // CraftBukkit - A plugin set block to air without cancelling
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int l = this.world.getData(i, j, k);
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// CraftBukkit start - Special case skulls, their item data comes from a tile entity
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if (l == Block.SKULL.id && !this.isCreative()) {
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Block.SKULL.dropNaturally(world, i, j, k, i1, 1.0F, 0);
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if (block == Blocks.SKULL && !this.isCreative()) {
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block.dropNaturally(world, i, j, k, l, 1.0F, 0);
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return this.d(i, j, k);
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}
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// CraftBukkit end
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this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
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this.world.a(this.player, 2001, i, j, k, Block.b(block) + (this.world.getData(i, j, k) << 12));
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boolean flag = this.d(i, j, k);
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if (this.isCreative()) {
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this.player.playerConnection.sendPacket(new Packet53BlockChange(i, j, k, this.world));
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j, k, this.world));
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} else {
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ItemStack itemstack = this.player.by();
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boolean flag1 = this.player.a(Block.byId[l]);
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ItemStack itemstack = this.player.bD();
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boolean flag1 = this.player.a(block);
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if (itemstack != null) {
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itemstack.a(this.world, l, i, j, k, this.player);
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itemstack.a(this.world, block, i, j, k, this.player);
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if (itemstack.count == 0) {
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this.player.bz();
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this.player.bE();
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}
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}
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if (flag && flag1) {
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Block.byId[l].a(this.world, this.player, i, j, k, i1);
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block.a(this.world, this.player, i, j, k, l);
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}
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}
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// CraftBukkit start - Drop event experience
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if (flag && event != null) {
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Block.byId[l].j(this.world, i, j, k, event.getExpToDrop());
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block.c(this.world, i, j, k, event.getExpToDrop());
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}
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// CraftBukkit end
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@@ -356,7 +342,7 @@ public class PlayerInteractManager {
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entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = null;
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}
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if (!entityhuman.br()) {
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if (!entityhuman.bw()) {
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((EntityPlayer) entityhuman).updateInventory(entityhuman.defaultContainer);
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}
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@@ -365,21 +351,36 @@ public class PlayerInteractManager {
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}
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public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l, float f, float f1, float f2) {
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int i1 = world.getTypeId(i, j, k);
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/* CraftBukkit start - whole method
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if ((!entityhuman.isSneaking() || entityhuman.be() == null) && world.getType(i, j, k).interact(world, i, j, k, entityhuman, l, f, f1, f2)) {
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return true;
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} else if (itemstack == null) {
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return false;
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} else if (this.isCreative()) {
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int i1 = itemstack.getData();
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int j1 = itemstack.count;
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boolean flag = itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2);
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// CraftBukkit start - Interact
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itemstack.setData(i1);
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itemstack.count = j1;
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return flag;
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} else {
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return itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2);
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}
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// Interract event */
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Block block = world.getType(i, j, k);
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boolean result = false;
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if (i1 > 0) {
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if (block != Blocks.AIR) {
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, i, j, k, l, itemstack);
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if (event.useInteractedBlock() == Event.Result.DENY) {
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// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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if (i1 == Block.WOODEN_DOOR.id) {
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if (block == Blocks.WOODEN_DOOR) {
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boolean bottom = (world.getData(i, j, k) & 8) == 0;
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((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, world));
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((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(i, j + (bottom ? 1 : -1), k, world));
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}
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result = (event.useItemInHand() != Event.Result.ALLOW);
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} else if (!entityhuman.isSneaking() || itemstack == null) {
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result = Block.byId[i1].interact(world, i, j, k, entityhuman, l, f, f1, f2);
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result = block.interact(world, i, j, k, entityhuman, l, f, f1, f2);
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}
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if (itemstack != null && !result) {
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Reference in New Issue
Block a user