Update CraftBukkit to Minecraft 1.7.2
This commit is contained in:
@@ -12,7 +12,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
private int d = -1;
|
||||
private int e = -1;
|
||||
private int f = -1;
|
||||
private int g;
|
||||
private Block g;
|
||||
private int h;
|
||||
private boolean inGround;
|
||||
public int fromPlayer;
|
||||
@@ -25,13 +25,13 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
|
||||
public EntityArrow(World world) {
|
||||
super(world);
|
||||
this.l = 10.0D;
|
||||
this.k = 10.0D;
|
||||
this.a(0.5F, 0.5F);
|
||||
}
|
||||
|
||||
public EntityArrow(World world, double d0, double d1, double d2) {
|
||||
super(world);
|
||||
this.l = 10.0D;
|
||||
this.k = 10.0D;
|
||||
this.a(0.5F, 0.5F);
|
||||
this.setPosition(d0, d1, d2);
|
||||
this.height = 0.0F;
|
||||
@@ -39,7 +39,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
|
||||
public EntityArrow(World world, EntityLiving entityliving, EntityLiving entityliving1, float f, float f1) {
|
||||
super(world);
|
||||
this.l = 10.0D;
|
||||
this.k = 10.0D;
|
||||
this.shooter = entityliving;
|
||||
if (entityliving instanceof EntityHuman) {
|
||||
this.fromPlayer = 1;
|
||||
@@ -67,7 +67,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
|
||||
public EntityArrow(World world, EntityLiving entityliving, float f) {
|
||||
super(world);
|
||||
this.l = 10.0D;
|
||||
this.k = 10.0D;
|
||||
this.shooter = entityliving;
|
||||
if (entityliving instanceof EntityHuman) {
|
||||
this.fromPlayer = 1;
|
||||
@@ -86,7 +86,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.shoot(this.motX, this.motY, this.motZ, f * 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
protected void a() {
|
||||
protected void c() {
|
||||
this.datawatcher.a(16, Byte.valueOf((byte) 0));
|
||||
}
|
||||
|
||||
@@ -112,8 +112,8 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.j = 0;
|
||||
}
|
||||
|
||||
public void l_() {
|
||||
super.l_();
|
||||
public void h() {
|
||||
super.h();
|
||||
if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
|
||||
float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
|
||||
|
||||
@@ -121,11 +121,11 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.lastPitch = this.pitch = (float) (Math.atan2(this.motY, (double) f) * 180.0D / 3.1415927410125732D);
|
||||
}
|
||||
|
||||
int i = this.world.getTypeId(this.d, this.e, this.f);
|
||||
Block block = this.world.getType(this.d, this.e, this.f);
|
||||
|
||||
if (i > 0) {
|
||||
Block.byId[i].updateShape(this.world, this.d, this.e, this.f);
|
||||
AxisAlignedBB axisalignedbb = Block.byId[i].b(this.world, this.d, this.e, this.f);
|
||||
if (block.getMaterial() != Material.AIR) {
|
||||
block.updateShape(this.world, this.d, this.e, this.f);
|
||||
AxisAlignedBB axisalignedbb = block.a(this.world, this.d, this.e, this.f);
|
||||
|
||||
if (axisalignedbb != null && axisalignedbb.a(this.world.getVec3DPool().create(this.locX, this.locY, this.locZ))) {
|
||||
this.inGround = true;
|
||||
@@ -137,10 +137,9 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
}
|
||||
|
||||
if (this.inGround) {
|
||||
int j = this.world.getTypeId(this.d, this.e, this.f);
|
||||
int k = this.world.getData(this.d, this.e, this.f);
|
||||
int i = this.world.getData(this.d, this.e, this.f);
|
||||
|
||||
if (j == this.g && k == this.h) {
|
||||
if (block == this.g && i == this.h) {
|
||||
++this.j;
|
||||
if (this.j == 1200) {
|
||||
this.die();
|
||||
@@ -157,7 +156,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
++this.au;
|
||||
Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
|
||||
Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
|
||||
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true, false);
|
||||
|
||||
vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
|
||||
vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
@@ -169,13 +168,13 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
|
||||
int l;
|
||||
int j;
|
||||
float f1;
|
||||
|
||||
for (l = 0; l < list.size(); ++l) {
|
||||
Entity entity1 = (Entity) list.get(l);
|
||||
for (j = 0; j < list.size(); ++j) {
|
||||
Entity entity1 = (Entity) list.get(j);
|
||||
|
||||
if (entity1.L() && (entity1 != this.shooter || this.au >= 5)) {
|
||||
if (entity1.R() && (entity1 != this.shooter || this.au >= 5)) {
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
|
||||
@@ -211,10 +210,10 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
|
||||
if (movingobjectposition.entity != null) {
|
||||
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
|
||||
int i1 = MathHelper.f((double) f2 * this.damage);
|
||||
int k = MathHelper.f((double) f2 * this.damage);
|
||||
|
||||
if (this.d()) {
|
||||
i1 += this.random.nextInt(i1 / 2 + 2);
|
||||
if (this.f()) {
|
||||
k += this.random.nextInt(k / 2 + 2);
|
||||
}
|
||||
|
||||
DamageSource damagesource = null;
|
||||
@@ -226,7 +225,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
}
|
||||
|
||||
// CraftBukkit start - Moved damage call
|
||||
if (movingobjectposition.entity.damageEntity(damagesource, i1)) {
|
||||
if (movingobjectposition.entity.damageEntity(damagesource, k)) {
|
||||
if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player
|
||||
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
|
||||
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
|
||||
@@ -237,12 +236,12 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
// if (movingobjectposition.entity.damageEntity(damagesource, (float) i1)) { // CraftBukkit - moved up
|
||||
// if (movingobjectposition.entity.damageEntity(damagesource, (float) k)) { // CraftBukkit - moved up
|
||||
if (movingobjectposition.entity instanceof EntityLiving) {
|
||||
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
|
||||
|
||||
if (!this.world.isStatic) {
|
||||
entityliving.m(entityliving.aU() + 1);
|
||||
entityliving.p(entityliving.aZ() + 1);
|
||||
}
|
||||
|
||||
if (this.aw > 0) {
|
||||
@@ -252,12 +251,13 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
}
|
||||
}
|
||||
|
||||
if (this.shooter != null) {
|
||||
EnchantmentThorns.a(this.shooter, entityliving, this.random);
|
||||
if (this.shooter != null && this.shooter instanceof EntityLiving) {
|
||||
EnchantmentManager.a(entityliving, this.shooter);
|
||||
EnchantmentManager.b((EntityLiving) this.shooter, entityliving);
|
||||
}
|
||||
|
||||
if (this.shooter != null && movingobjectposition.entity != this.shooter && movingobjectposition.entity instanceof EntityHuman && this.shooter instanceof EntityPlayer) {
|
||||
((EntityPlayer) this.shooter).playerConnection.sendPacket(new Packet70Bed(6, 0));
|
||||
((EntityPlayer) this.shooter).playerConnection.sendPacket(new PacketPlayOutGameStateChange(6, 0.0F));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,7 +277,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.d = movingobjectposition.b;
|
||||
this.e = movingobjectposition.c;
|
||||
this.f = movingobjectposition.d;
|
||||
this.g = this.world.getTypeId(this.d, this.e, this.f);
|
||||
this.g = block;
|
||||
this.h = this.world.getData(this.d, this.e, this.f);
|
||||
this.motX = (double) ((float) (movingobjectposition.pos.c - this.locX));
|
||||
this.motY = (double) ((float) (movingobjectposition.pos.d - this.locY));
|
||||
@@ -290,15 +290,15 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.inGround = true;
|
||||
this.shake = 7;
|
||||
this.a(false);
|
||||
if (this.g != 0) {
|
||||
Block.byId[this.g].a(this.world, this.d, this.e, this.f, (Entity) this);
|
||||
if (this.g.getMaterial() != Material.AIR) {
|
||||
this.g.a(this.world, this.d, this.e, this.f, (Entity) this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.d()) {
|
||||
for (l = 0; l < 4; ++l) {
|
||||
this.world.addParticle("crit", this.locX + this.motX * (double) l / 4.0D, this.locY + this.motY * (double) l / 4.0D, this.locZ + this.motZ * (double) l / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
|
||||
if (this.f()) {
|
||||
for (j = 0; j < 4; ++j) {
|
||||
this.world.addParticle("crit", this.locX + this.motX * (double) j / 4.0D, this.locY + this.motY * (double) j / 4.0D, this.locZ + this.motZ * (double) j / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -329,8 +329,8 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
float f4 = 0.99F;
|
||||
|
||||
f1 = 0.05F;
|
||||
if (this.H()) {
|
||||
for (int j1 = 0; j1 < 4; ++j1) {
|
||||
if (this.M()) {
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
f3 = 0.25F;
|
||||
this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
|
||||
}
|
||||
@@ -338,12 +338,16 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
f4 = 0.8F;
|
||||
}
|
||||
|
||||
if (this.L()) {
|
||||
this.extinguish();
|
||||
}
|
||||
|
||||
this.motX *= (double) f4;
|
||||
this.motY *= (double) f4;
|
||||
this.motZ *= (double) f4;
|
||||
this.motY -= (double) f1;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
this.D();
|
||||
this.I();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -351,7 +355,8 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
nbttagcompound.setShort("xTile", (short) this.d);
|
||||
nbttagcompound.setShort("yTile", (short) this.e);
|
||||
nbttagcompound.setShort("zTile", (short) this.f);
|
||||
nbttagcompound.setByte("inTile", (byte) this.g);
|
||||
nbttagcompound.setShort("life", (short) this.j);
|
||||
nbttagcompound.setByte("inTile", (byte) Block.b(this.g));
|
||||
nbttagcompound.setByte("inData", (byte) this.h);
|
||||
nbttagcompound.setByte("shake", (byte) this.shake);
|
||||
nbttagcompound.setByte("inGround", (byte) (this.inGround ? 1 : 0));
|
||||
@@ -363,17 +368,18 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.d = nbttagcompound.getShort("xTile");
|
||||
this.e = nbttagcompound.getShort("yTile");
|
||||
this.f = nbttagcompound.getShort("zTile");
|
||||
this.g = nbttagcompound.getByte("inTile") & 255;
|
||||
this.j = nbttagcompound.getShort("life");
|
||||
this.g = Block.e(nbttagcompound.getByte("inTile") & 255);
|
||||
this.h = nbttagcompound.getByte("inData") & 255;
|
||||
this.shake = nbttagcompound.getByte("shake") & 255;
|
||||
this.inGround = nbttagcompound.getByte("inGround") == 1;
|
||||
if (nbttagcompound.hasKey("damage")) {
|
||||
if (nbttagcompound.hasKeyOfType("damage", 99)) {
|
||||
this.damage = nbttagcompound.getDouble("damage");
|
||||
}
|
||||
|
||||
if (nbttagcompound.hasKey("pickup")) {
|
||||
if (nbttagcompound.hasKeyOfType("pickup", 99)) {
|
||||
this.fromPlayer = nbttagcompound.getByte("pickup");
|
||||
} else if (nbttagcompound.hasKey("player")) {
|
||||
} else if (nbttagcompound.hasKeyOfType("player", 99)) {
|
||||
this.fromPlayer = nbttagcompound.getBoolean("player") ? 1 : 0;
|
||||
}
|
||||
}
|
||||
@@ -381,7 +387,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
public void b_(EntityHuman entityhuman) {
|
||||
if (!this.world.isStatic && this.inGround && this.shake <= 0) {
|
||||
// CraftBukkit start
|
||||
ItemStack itemstack = new ItemStack(Item.ARROW);
|
||||
ItemStack itemstack = new ItemStack(Items.ARROW);
|
||||
if (this.fromPlayer == 1 && entityhuman.inventory.canHold(itemstack) > 0) {
|
||||
EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
|
||||
|
||||
@@ -397,7 +403,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
|
||||
boolean flag = this.fromPlayer == 1 || this.fromPlayer == 2 && entityhuman.abilities.canInstantlyBuild;
|
||||
|
||||
if (this.fromPlayer == 1 && !entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) {
|
||||
if (this.fromPlayer == 1 && !entityhuman.inventory.pickup(new ItemStack(Items.ARROW, 1))) {
|
||||
flag = false;
|
||||
}
|
||||
|
||||
@@ -409,7 +415,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean e_() {
|
||||
protected boolean g_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -417,7 +423,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.damage = d0;
|
||||
}
|
||||
|
||||
public double c() {
|
||||
public double e() {
|
||||
return this.damage;
|
||||
}
|
||||
|
||||
@@ -425,7 +431,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
this.aw = i;
|
||||
}
|
||||
|
||||
public boolean aq() {
|
||||
public boolean av() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -439,7 +445,7 @@ public class EntityArrow extends Entity implements IProjectile {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean d() {
|
||||
public boolean f() {
|
||||
byte b0 = this.datawatcher.getByte(16);
|
||||
|
||||
return (b0 & 1) != 0;
|
||||
|
||||
Reference in New Issue
Block a user