Update CraftBukkit to Minecraft 1.7.2
This commit is contained in:
@@ -6,8 +6,8 @@ import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit
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public class BlockDoor extends Block {
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protected BlockDoor(int i, Material material) {
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super(i, material);
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protected BlockDoor(Material material) {
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super(material);
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float f = 0.5F;
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float f1 = 1.0F;
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@@ -19,37 +19,37 @@ public class BlockDoor extends Block {
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}
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public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = this.c_(iblockaccess, i, j, k);
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int l = this.g(iblockaccess, i, j, k);
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return (l & 4) != 0;
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}
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public boolean b() {
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public boolean d() {
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return false;
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}
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public int d() {
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public int b() {
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return 7;
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}
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public AxisAlignedBB b(World world, int i, int j, int k) {
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public AxisAlignedBB a(World world, int i, int j, int k) {
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this.updateShape(world, i, j, k);
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return super.b(world, i, j, k);
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return super.a(world, i, j, k);
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}
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public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) {
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this.d(this.c_(iblockaccess, i, j, k));
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this.b(this.g(iblockaccess, i, j, k));
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}
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public int d(IBlockAccess iblockaccess, int i, int j, int k) {
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return this.c_(iblockaccess, i, j, k) & 3;
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public int e(IBlockAccess iblockaccess, int i, int j, int k) {
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return this.g(iblockaccess, i, j, k) & 3;
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}
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public boolean b_(IBlockAccess iblockaccess, int i, int j, int k) {
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return (this.c_(iblockaccess, i, j, k) & 4) != 0;
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public boolean f(IBlockAccess iblockaccess, int i, int j, int k) {
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return (this.g(iblockaccess, i, j, k) & 4) != 0;
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}
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private void d(int i) {
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private void b(int i) {
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float f = 0.1875F;
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
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@@ -106,16 +106,16 @@ public class BlockDoor extends Block {
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if (this.material == Material.ORE) {
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return true;
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} else {
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int i1 = this.c_(world, i, j, k);
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int i1 = this.g(world, i, j, k);
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int j1 = i1 & 7;
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j1 ^= 4;
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if ((i1 & 8) == 0) {
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world.setData(i, j, k, j1, 2);
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world.g(i, j, k, i, j, k);
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world.c(i, j, k, i, j, k);
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} else {
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world.setData(i, j - 1, k, j1, 2);
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world.g(i, j - 1, k, i, j, k);
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world.c(i, j - 1, k, i, j, k);
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}
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world.a(entityhuman, 1003, i, j, k, 0);
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@@ -124,7 +124,7 @@ public class BlockDoor extends Block {
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}
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public void setDoor(World world, int i, int j, int k, boolean flag) {
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int l = this.c_(world, i, j, k);
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int l = this.g(world, i, j, k);
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boolean flag1 = (l & 4) != 0;
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if (flag1 != flag) {
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@@ -133,52 +133,52 @@ public class BlockDoor extends Block {
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i1 ^= 4;
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if ((l & 8) == 0) {
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world.setData(i, j, k, i1, 2);
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world.g(i, j, k, i, j, k);
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world.c(i, j, k, i, j, k);
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} else {
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world.setData(i, j - 1, k, i1, 2);
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world.g(i, j - 1, k, i, j, k);
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world.c(i, j - 1, k, i, j, k);
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}
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world.a((EntityHuman) null, 1003, i, j, k, 0);
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}
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}
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public void doPhysics(World world, int i, int j, int k, int l) {
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int i1 = world.getData(i, j, k);
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public void doPhysics(World world, int i, int j, int k, Block block) {
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int l = world.getData(i, j, k);
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if ((i1 & 8) == 0) {
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if ((l & 8) == 0) {
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boolean flag = false;
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if (world.getTypeId(i, j + 1, k) != this.id) {
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if (world.getType(i, j + 1, k) != this) {
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world.setAir(i, j, k);
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flag = true;
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}
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if (!world.w(i, j - 1, k)) {
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if (!World.a((IBlockAccess) world, i, j - 1, k)) {
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world.setAir(i, j, k);
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flag = true;
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if (world.getTypeId(i, j + 1, k) == this.id) {
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if (world.getType(i, j + 1, k) == this) {
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world.setAir(i, j + 1, k);
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}
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}
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if (flag) {
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if (!world.isStatic) {
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this.c(world, i, j, k, i1, 0);
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this.b(world, i, j, k, l, 0);
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}
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// CraftBukkit start
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} else if (l > 0 && Block.byId[l].isPowerSource()) {
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} else if (l > 0 && Block.e(l).isPowerSource()) {
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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org.bukkit.block.Block bukkitBlock = bworld.getBlockAt(i, j, k);
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org.bukkit.block.Block blockTop = bworld.getBlockAt(i, j + 1, k);
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int power = block.getBlockPower();
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int power = bukkitBlock.getBlockPower();
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int powerTop = blockTop.getBlockPower();
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if (powerTop > power) power = powerTop;
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int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
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if (oldPower == 0 ^ power == 0) {
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(bukkitBlock, oldPower, power);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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this.setDoor(world, i, j, k, eventRedstone.getNewCurrent() > 0);
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@@ -186,18 +186,18 @@ public class BlockDoor extends Block {
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// CraftBukkit end
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}
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} else {
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if (world.getTypeId(i, j - 1, k) != this.id) {
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if (world.getType(i, j - 1, k) != this) {
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world.setAir(i, j, k);
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}
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else if (l > 0 && l != this.id) { // CraftBukkit
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this.doPhysics(world, i, j - 1, k, l);
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if (block != this) {
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this.doPhysics(world, i, j - 1, k, block);
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}
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}
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}
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public int getDropType(int i, Random random, int j) {
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return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
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public Item getDropType(int i, Random random, int j) {
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return (i & 8) != 0 ? null : (this.material == Material.ORE ? Items.IRON_DOOR : Items.WOOD_DOOR);
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}
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public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
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@@ -206,14 +206,14 @@ public class BlockDoor extends Block {
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}
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public boolean canPlace(World world, int i, int j, int k) {
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return j >= 255 ? false : world.w(i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
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return j >= 255 ? false : World.a((IBlockAccess) world, i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
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}
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public int h() {
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return 1;
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}
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public int c_(IBlockAccess iblockaccess, int i, int j, int k) {
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public int g(IBlockAccess iblockaccess, int i, int j, int k) {
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int l = iblockaccess.getData(i, j, k);
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boolean flag = (l & 8) != 0;
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int i1;
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@@ -233,7 +233,7 @@ public class BlockDoor extends Block {
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}
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public void a(World world, int i, int j, int k, int l, EntityHuman entityhuman) {
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if (entityhuman.abilities.canInstantlyBuild && (l & 8) != 0 && world.getTypeId(i, j - 1, k) == this.id) {
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if (entityhuman.abilities.canInstantlyBuild && (l & 8) != 0 && world.getType(i, j - 1, k) == this) {
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world.setAir(i, j - 1, k);
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}
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}
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