Update CraftBukkit to Minecraft 1.4.6
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@@ -17,6 +17,7 @@ public class Packet56MapChunkBulk extends Packet {
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private byte[] buffer;
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private byte[][] inflatedBuffers;
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private int size;
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private boolean h;
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private byte[] buildBuffer = new byte[0]; // CraftBukkit - remove static
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// CraftBukkit start
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static final ThreadLocal<Deflater> localDeflater = new ThreadLocal<Deflater>() {
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@@ -38,6 +39,7 @@ public class Packet56MapChunkBulk extends Packet {
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this.a = new int[i];
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this.b = new int[i];
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this.inflatedBuffers = new byte[i][];
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this.h = !list.isEmpty() && !((Chunk) list.get(0)).world.worldProvider.f;
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int j = 0;
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for (int k = 0; k < i; ++k) {
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@@ -94,6 +96,7 @@ public class Packet56MapChunkBulk extends Packet {
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short short1 = datainputstream.readShort();
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this.size = datainputstream.readInt();
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this.h = datainputstream.readBoolean();
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this.c = new int[short1];
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this.d = new int[short1];
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this.a = new int[short1];
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@@ -125,17 +128,24 @@ public class Packet56MapChunkBulk extends Packet {
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this.a[j] = datainputstream.readShort();
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this.b[j] = datainputstream.readShort();
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int k = 0;
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int l = 0;
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int l;
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int i1;
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for (l = 0; l < 16; ++l) {
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k += this.a[j] >> l & 1;
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for (i1 = 0; i1 < 16; ++i1) {
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k += this.a[j] >> i1 & 1;
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l += this.b[j] >> i1 & 1;
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}
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l = 2048 * 5 * k + 256;
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this.inflatedBuffers[j] = new byte[l];
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System.arraycopy(abyte, i, this.inflatedBuffers[j], 0, l);
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i += l;
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i1 = 2048 * 4 * k + 256;
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i1 += 2048 * l;
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if (this.h) {
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i1 += 2048 * k;
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}
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this.inflatedBuffers[j] = new byte[i1];
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System.arraycopy(abyte, i, this.inflatedBuffers[j], 0, i1);
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i += i1;
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}
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}
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@@ -143,6 +153,7 @@ public class Packet56MapChunkBulk extends Packet {
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compress(); // CraftBukkit
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dataoutputstream.writeShort(this.c.length);
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dataoutputstream.writeInt(this.size);
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dataoutputstream.writeBoolean(this.h);
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dataoutputstream.write(this.buffer, 0, this.size);
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for (int i = 0; i < this.c.length; ++i) {
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@@ -153,8 +164,8 @@ public class Packet56MapChunkBulk extends Packet {
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}
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}
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public void handle(NetHandler nethandler) {
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nethandler.a(this);
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public void handle(Connection connection) {
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connection.a(this);
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}
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public int a() {
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