Update CraftBukkit to Minecraft 1.4.6

This commit is contained in:
feildmaster
2012-12-19 22:03:52 -06:00
parent 9f1bf124ee
commit 23b6764374
115 changed files with 1930 additions and 1426 deletions

View File

@@ -21,17 +21,19 @@ public class EntityArrow extends Entity implements IProjectile {
public int shake = 0;
public Entity shooter;
private int j;
private int as = 0;
private int at = 0;
private double damage = 2.0D;
private int au;
private int av;
public EntityArrow(World world) {
super(world);
this.l = 10.0D;
this.a(0.5F, 0.5F);
}
public EntityArrow(World world, double d0, double d1, double d2) {
super(world);
this.l = 10.0D;
this.a(0.5F, 0.5F);
this.setPosition(d0, d1, d2);
this.height = 0.0F;
@@ -39,6 +41,7 @@ public class EntityArrow extends Entity implements IProjectile {
public EntityArrow(World world, EntityLiving entityliving, EntityLiving entityliving1, float f, float f1) {
super(world);
this.l = 10.0D;
this.shooter = entityliving;
if (entityliving instanceof EntityHuman) {
this.fromPlayer = 1;
@@ -66,6 +69,7 @@ public class EntityArrow extends Entity implements IProjectile {
public EntityArrow(World world, EntityLiving entityliving, float f) {
super(world);
this.l = 10.0D;
this.shooter = entityliving;
if (entityliving instanceof EntityHuman) {
this.fromPlayer = 1;
@@ -149,10 +153,10 @@ public class EntityArrow extends Entity implements IProjectile {
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.j = 0;
this.as = 0;
this.at = 0;
}
} else {
++this.as;
++this.at;
Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
@@ -173,7 +177,7 @@ public class EntityArrow extends Entity implements IProjectile {
for (l = 0; l < list.size(); ++l) {
Entity entity1 = (Entity) list.get(l);
if (entity1.L() && (entity1 != this.shooter || this.as >= 5)) {
if (entity1.L() && (entity1 != this.shooter || this.at >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
@@ -194,6 +198,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
float f2;
float f3;
if (movingobjectposition != null) {
// CraftBukkit start
@@ -219,7 +224,7 @@ public class EntityArrow extends Entity implements IProjectile {
// CraftBukkit start - moved damage call
if (movingobjectposition.entity.damageEntity(damagesource, i1)) {
if (this.isBurning() && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player.
if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player.
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
@@ -231,30 +236,37 @@ public class EntityArrow extends Entity implements IProjectile {
// if (movingobjectposition.entity.damageEntity(damagesource, i1)) { // CraftBukkit - moved up
if (movingobjectposition.entity instanceof EntityLiving) {
if (!this.world.isStatic) {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
if (!this.world.isStatic) {
entityliving.r(entityliving.bJ() + 1);
}
if (this.au > 0) {
float f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (this.av > 0) {
f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (f3 > 0.0F) {
movingobjectposition.entity.g(this.motX * (double) this.au * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.au * 0.6000000238418579D / (double) f3);
movingobjectposition.entity.g(this.motX * (double) this.av * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.av * 0.6000000238418579D / (double) f3);
}
}
EnchantmentThorns.a(this.shooter, entityliving, this.random);
if (this.shooter != null && movingobjectposition.entity != this.shooter && movingobjectposition.entity instanceof EntityHuman && this.shooter instanceof EntityPlayer) {
((EntityPlayer) this.shooter).playerConnection.sendPacket(new Packet70Bed(6, 0));
}
}
this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.die();
if (!(movingobjectposition.entity instanceof EntityEnderman)) {
this.die();
}
} else {
this.motX *= -0.10000000149011612D;
this.motY *= -0.10000000149011612D;
this.motZ *= -0.10000000149011612D;
this.yaw += 180.0F;
this.lastYaw += 180.0F;
this.as = 0;
this.at = 0;
}
} else {
this.d = movingobjectposition.b;
@@ -314,9 +326,8 @@ public class EntityArrow extends Entity implements IProjectile {
f1 = 0.05F;
if (this.H()) {
for (int j1 = 0; j1 < 4; ++j1) {
float f5 = 0.25F;
this.world.addParticle("bubble", this.locX - this.motX * (double) f5, this.locY - this.motY * (double) f5, this.locZ - this.motZ * (double) f5, this.motX, this.motY, this.motZ);
f3 = 0.25F;
this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
}
f4 = 0.8F;
@@ -406,7 +417,7 @@ public class EntityArrow extends Entity implements IProjectile {
}
public void a(int i) {
this.au = i;
this.av = i;
}
public boolean aq() {