Entity audit. Adds checks for null entities, and adds conformity.

This commit is contained in:
Andrew Ardill
2011-01-21 16:54:30 +11:00
parent 1dad7de4f3
commit 1cbde901ba
34 changed files with 211 additions and 173 deletions

View File

@@ -3,13 +3,13 @@ package net.minecraft.server;
import java.util.List;
import java.util.Random;
//CraftBukkit start
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
//CraftBukkit end
// CraftBukkit end
public abstract class EntityPlayer extends EntityLiving {
@@ -51,10 +51,10 @@ public abstract class EntityPlayer extends EntityLiving {
aR = 180F;
Y = 20;
aP = "/mob/char.png";
//CraftBukkit start
// CraftBukkit start
CraftServer server = ((WorldServer) this.l).getServer();
this.bukkitEntity = new CraftHumanEntity(server, this);
//CraftBukkit end
// CraftBukkit end
}
public void b_() {
@@ -343,7 +343,7 @@ public abstract class EntityPlayer extends EntityLiving {
if(entity instanceof EntityLiving) {
CraftServer server = ((WorldServer) l).getServer();
org.bukkit.entity.Entity damager = this.getBukkitEntity();
org.bukkit.entity.Entity damagee = entity.getBukkitEntity();
org.bukkit.entity.Entity damagee = (entity == null)?null:entity.getBukkitEntity();
DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
int damageDone = i;