[Bleeding] Made Iron Golems and Ocelots throw EntityDeathEvent. This fixes BUKKIT-1010.

This commit is contained in:
aPunch
2012-03-05 16:32:09 -06:00
committed by EvilSeph
parent 1c641ed982
commit 0ba2d285f0
2 changed files with 12 additions and 3 deletions

View File

@@ -100,7 +100,9 @@ public class EntityOcelot extends EntityTameableAnimal {
return super.damageEntity(damagesource, i);
}
protected void dropDeathLoot(boolean flag, int i) {}
protected void dropDeathLoot(boolean flag, int i) {
super.dropDeathLoot(flag, i); // CraftBukkit - Calls EntityDeathEvent
}
public boolean b(EntityHuman entityhuman) {
ItemStack itemstack = entityhuman.inventory.getItemInHand();