Improve calling of ProjectileHitEvent. Fixes BUKKIT-3872

This commit is contained in:
Andre LeBlanc
2013-03-23 12:16:00 -04:00
committed by GJ
parent 45d3e2514d
commit 08f3df82eb
5 changed files with 10 additions and 15 deletions

View File

@@ -2,8 +2,6 @@ package net.minecraft.server;
import java.util.List;
import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit
public abstract class EntityProjectile extends Entity implements IProjectile {
private int blockX = -1;
@@ -158,8 +156,7 @@ public abstract class EntityProjectile extends Entity implements IProjectile {
this.a(movingobjectposition);
// CraftBukkit start
if (this.dead) {
ProjectileHitEvent hitEvent = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
org.bukkit.Bukkit.getPluginManager().callEvent(hitEvent);
org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this);
}
// CraftBukkit end
}