Improve calling of ProjectileHitEvent. Fixes BUKKIT-3872
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@@ -2,8 +2,6 @@ package net.minecraft.server;
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import java.util.List;
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import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit
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public abstract class EntityFireball extends Entity {
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private int e = -1;
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@@ -133,8 +131,7 @@ public abstract class EntityFireball extends Entity {
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// CraftBukkit start
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if (this.dead) {
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ProjectileHitEvent phe = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(phe);
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org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this);
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}
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// CraftBukkit end
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}
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