Update to mcdev rename revision 01 for 1.8.1
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@@ -50,7 +50,7 @@ public class CraftFireball extends AbstractProjectile implements Fireball {
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}
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public Vector getDirection() {
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return new Vector(((EntityFireball) getHandle()).c, ((EntityFireball) getHandle()).d, ((EntityFireball) getHandle()).e);
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return new Vector(((EntityFireball) getHandle()).dirX, ((EntityFireball) getHandle()).dirY, ((EntityFireball) getHandle()).dirZ);
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}
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public void setDirection(Vector direction) {
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