Update to mcdev rename revision 01 for 1.8.1
This commit is contained in:
@@ -4,82 +4,82 @@ import java.util.List;
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public class WorldData {
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private long a;
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private int b;
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private int c;
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private int d;
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private long e;
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private long f;
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private long g;
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private NBTTagCompound h;
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private int i;
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private long seed;
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private int spawnX;
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private int spawnY;
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private int spawnZ;
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private long time;
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private long lastPlayed;
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private long sizeOnDisk;
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private NBTTagCompound playerData;
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private int dimension;
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public String name; // CraftBukkit - private -> public
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private int k;
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private boolean l;
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private int m;
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private boolean n;
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private int o;
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public int p; // CraftBukkit - private -> public
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private boolean q;
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private int version;
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private boolean isRaining;
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private int rainTicks;
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private boolean isThundering;
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private int thunderTicks;
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private int gameType;
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private boolean useMapFeatures;
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public WorldData(NBTTagCompound nbttagcompound) {
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this.a = nbttagcompound.getLong("RandomSeed");
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this.p = nbttagcompound.e("GameType");
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this.seed = nbttagcompound.getLong("RandomSeed");
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this.gameType = nbttagcompound.e("GameType");
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if (nbttagcompound.hasKey("MapFeatures")) {
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this.q = nbttagcompound.m("MapFeatures");
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this.useMapFeatures = nbttagcompound.m("MapFeatures");
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} else {
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this.q = true;
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this.useMapFeatures = true;
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}
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this.b = nbttagcompound.e("SpawnX");
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this.c = nbttagcompound.e("SpawnY");
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this.d = nbttagcompound.e("SpawnZ");
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this.e = nbttagcompound.getLong("Time");
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this.f = nbttagcompound.getLong("LastPlayed");
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this.g = nbttagcompound.getLong("SizeOnDisk");
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this.spawnX = nbttagcompound.e("SpawnX");
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this.spawnY = nbttagcompound.e("SpawnY");
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this.spawnZ = nbttagcompound.e("SpawnZ");
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this.time = nbttagcompound.getLong("Time");
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this.lastPlayed = nbttagcompound.getLong("LastPlayed");
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this.sizeOnDisk = nbttagcompound.getLong("SizeOnDisk");
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this.name = nbttagcompound.getString("LevelName");
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this.k = nbttagcompound.e("version");
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this.m = nbttagcompound.e("rainTime");
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this.l = nbttagcompound.m("raining");
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this.o = nbttagcompound.e("thunderTime");
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this.n = nbttagcompound.m("thundering");
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this.version = nbttagcompound.e("version");
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this.rainTicks = nbttagcompound.e("rainTime");
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this.isRaining = nbttagcompound.m("raining");
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this.thunderTicks = nbttagcompound.e("thunderTime");
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this.isThundering = nbttagcompound.m("thundering");
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if (nbttagcompound.hasKey("Player")) {
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this.h = nbttagcompound.k("Player");
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this.i = this.h.e("Dimension");
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this.playerData = nbttagcompound.k("Player");
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this.dimension = this.playerData.e("Dimension");
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}
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}
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public WorldData(WorldSettings worldsettings, String s) {
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this.a = worldsettings.a();
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this.p = worldsettings.b();
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this.q = worldsettings.c();
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this.seed = worldsettings.a();
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this.gameType = worldsettings.b();
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this.useMapFeatures = worldsettings.c();
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this.name = s;
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}
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public WorldData(WorldData worlddata) {
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this.a = worlddata.a;
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this.p = worlddata.p;
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this.q = worlddata.q;
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this.b = worlddata.b;
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this.c = worlddata.c;
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this.d = worlddata.d;
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this.e = worlddata.e;
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this.f = worlddata.f;
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this.g = worlddata.g;
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this.h = worlddata.h;
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this.i = worlddata.i;
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this.seed = worlddata.seed;
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this.gameType = worlddata.gameType;
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this.useMapFeatures = worlddata.useMapFeatures;
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this.spawnX = worlddata.spawnX;
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this.spawnY = worlddata.spawnY;
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this.spawnZ = worlddata.spawnZ;
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this.time = worlddata.time;
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this.lastPlayed = worlddata.lastPlayed;
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this.sizeOnDisk = worlddata.sizeOnDisk;
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this.playerData = worlddata.playerData;
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this.dimension = worlddata.dimension;
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this.name = worlddata.name;
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this.k = worlddata.k;
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this.m = worlddata.m;
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this.l = worlddata.l;
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this.o = worlddata.o;
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this.n = worlddata.n;
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this.version = worlddata.version;
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this.rainTicks = worlddata.rainTicks;
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this.isRaining = worlddata.isRaining;
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this.thunderTicks = worlddata.thunderTicks;
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this.isThundering = worlddata.isThundering;
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}
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public NBTTagCompound a() {
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NBTTagCompound nbttagcompound = new NBTTagCompound();
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this.a(nbttagcompound, this.h);
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this.a(nbttagcompound, this.playerData);
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return nbttagcompound;
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}
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@@ -102,66 +102,66 @@ public class WorldData {
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}
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private void a(NBTTagCompound nbttagcompound, NBTTagCompound nbttagcompound1) {
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nbttagcompound.setLong("RandomSeed", this.a);
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nbttagcompound.a("GameType", this.p);
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nbttagcompound.a("MapFeatures", this.q);
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nbttagcompound.a("SpawnX", this.b);
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nbttagcompound.a("SpawnY", this.c);
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nbttagcompound.a("SpawnZ", this.d);
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nbttagcompound.setLong("Time", this.e);
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nbttagcompound.setLong("SizeOnDisk", this.g);
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nbttagcompound.setLong("RandomSeed", this.seed);
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nbttagcompound.a("GameType", this.gameType);
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nbttagcompound.a("MapFeatures", this.useMapFeatures);
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nbttagcompound.a("SpawnX", this.spawnX);
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nbttagcompound.a("SpawnY", this.spawnY);
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nbttagcompound.a("SpawnZ", this.spawnZ);
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nbttagcompound.setLong("Time", this.time);
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nbttagcompound.setLong("SizeOnDisk", this.sizeOnDisk);
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nbttagcompound.setLong("LastPlayed", System.currentTimeMillis());
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nbttagcompound.setString("LevelName", this.name);
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nbttagcompound.a("version", this.k);
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nbttagcompound.a("rainTime", this.m);
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nbttagcompound.a("raining", this.l);
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nbttagcompound.a("thunderTime", this.o);
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nbttagcompound.a("thundering", this.n);
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nbttagcompound.a("version", this.version);
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nbttagcompound.a("rainTime", this.rainTicks);
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nbttagcompound.a("raining", this.isRaining);
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nbttagcompound.a("thunderTime", this.thunderTicks);
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nbttagcompound.a("thundering", this.isThundering);
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if (nbttagcompound1 != null) {
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nbttagcompound.a("Player", nbttagcompound1);
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}
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}
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public long getSeed() {
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return this.a;
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return this.seed;
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}
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public int c() {
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return this.b;
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return this.spawnX;
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}
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public int d() {
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return this.c;
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return this.spawnY;
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}
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public int e() {
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return this.d;
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return this.spawnZ;
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}
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public long f() {
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return this.e;
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return this.time;
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}
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public long g() {
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return this.g;
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return this.sizeOnDisk;
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}
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public int h() {
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return this.i;
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return this.dimension;
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}
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public void a(long i) {
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this.e = i;
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this.time = i;
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}
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public void b(long i) {
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this.g = i;
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this.sizeOnDisk = i;
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}
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public void setSpawn(int i, int j, int k) {
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this.b = i;
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this.c = j;
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this.d = k;
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this.spawnX = i;
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this.spawnY = j;
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this.spawnZ = k;
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}
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public void a(String s) {
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@@ -169,54 +169,54 @@ public class WorldData {
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}
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public int i() {
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return this.k;
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return this.version;
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}
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public void a(int i) {
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this.k = i;
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this.version = i;
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}
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public boolean isThundering() {
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return this.n;
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return this.isThundering;
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}
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public void setThundering(boolean flag) {
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this.n = flag;
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this.isThundering = flag;
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}
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public int getThunderDuration() {
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return this.o;
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return this.thunderTicks;
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}
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public void setThunderDuration(int i) {
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this.o = i;
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this.thunderTicks = i;
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}
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public boolean hasStorm() {
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return this.l;
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return this.isRaining;
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}
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public void setStorm(boolean flag) {
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this.l = flag;
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this.isRaining = flag;
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}
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public int getWeatherDuration() {
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return this.m;
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return this.rainTicks;
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}
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public void setWeatherDuration(int i) {
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this.m = i;
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this.rainTicks = i;
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}
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public int n() {
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return this.p;
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public int getGameType() {
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return this.gameType;
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}
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public boolean o() {
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return this.q;
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return this.useMapFeatures;
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}
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public void d(int i) {
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this.p = i;
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public void setGameType(int i) {
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this.gameType = i;
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}
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}
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