Debug messages
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@@ -12,12 +12,10 @@ import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.spigotmc.event.player.PlayerSpawnLocationEvent;
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import org.spigotmc.event.player.PlayerSpawnLocationEvent;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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public class Events implements Listener {
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public class Events implements Listener {
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@EventHandler (priority = EventPriority.LOWEST)
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@EventHandler (priority = EventPriority.HIGH)
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public void onSpawn(PlayerSpawnLocationEvent e) {
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public void onSpawn(PlayerSpawnLocationEvent e) {
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Location loc = GoSpawn.instance.getSpawnLocation();
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Location loc = GoSpawn.instance.getSpawnLocation();
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if (loc == null) {
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if (loc == null) {
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@@ -25,8 +23,15 @@ public class Events implements Listener {
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}
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}
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if (!e.getPlayer().hasPlayedBefore()) {
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if (!e.getPlayer().hasPlayedBefore()) {
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if (GoSpawn.instance.getConfig().getBoolean("debug")) {
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GoSpawn.instance.getLogger().info("Player '" + e.getPlayer().getName() + "' has not played here before.");
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}
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e.setSpawnLocation(loc);
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e.setSpawnLocation(loc);
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return;
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return;
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} else {
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if (GoSpawn.instance.getConfig().getBoolean("debug")) {
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GoSpawn.instance.getLogger().info("Player '" + e.getPlayer().getName() + "' has already played here before.");
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}
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}
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}
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Location currentLoc = e.getSpawnLocation();
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Location currentLoc = e.getSpawnLocation();
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@@ -1,3 +1,5 @@
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debug: true
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message-spawn-cooldown: "&cEzt a parancsot %seconds% másodperc múlva használatod újra!"
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message-spawn-cooldown: "&cEzt a parancsot %seconds% másodperc múlva használatod újra!"
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message-spawn-delay: "&6Elteleportálunk %seconds% másodpercen belül, ne mozdulj..."
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message-spawn-delay: "&6Elteleportálunk %seconds% másodpercen belül, ne mozdulj..."
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message-teleporting: "&aTeleportálás..."
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message-teleporting: "&aTeleportálás..."
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