package org.bukkit.event.entity; import org.bukkit.entity.AnimalTamer; import org.bukkit.entity.Entity; import org.bukkit.event.Cancellable; /** * Thrown when a LivingEntity is tamed */ public class EntityTameEvent extends EntityEvent implements Cancellable { private boolean cancelled; private AnimalTamer owner; public EntityTameEvent(Entity entity, AnimalTamer owner) { super(Type.ENTITY_TAME, entity); this.owner = owner; } /** * Gets the cancellation state of this event. Set to true if you * want to prevent the entity from being tamed * * @return boolean cancellation state */ public boolean isCancelled() { return cancelled; } /** * Sets the cancellation state of this event. A canceled event will not * be executed in the server, but will still pass to other plugins * * Canceling this event will prevent the entity from being tamed * * @param cancel true if you wish to cancel this event */ public void setCancelled(boolean cancel) { cancelled = cancel; } /** * Gets the owning AnimalTamer * * @return the owning AnimalTamer */ public AnimalTamer getOwner() { return owner; } }