Dinnerbone
f36d65e910
Added world.getSeaLevel()
2011-09-25 01:05:32 +01:00
Dinnerbone
5132d893e4
Added new autosave methods to World
2011-09-02 20:46:44 +01:00
EvilSeph
79ac053ef6
Revert "Interface for changing the view distance."
2011-08-15 14:26:42 -04:00
Andrew Ardill
362f1163d0
Interface for changing the view distance.
...
Can be changed server wide, per world and per player.
Only server wide changes are kept between server restarts.
Setting the server or world view distance should fail if the
view distance is not between 3 and 15
2011-08-15 15:11:34 +10:00
Rigby
85df0bcfef
Implemented per world setting to keep the spawn in memory or not.
2011-08-05 14:37:56 -04:00
EvilSeph
7b2e455b25
Added various utility methods to make chunk handling easier. Thanks Meaglin!
2011-07-28 00:32:28 -04:00
Dinnerbone
f3f66d84d7
Added world.getMaxHeight (currently static until 1.8)
2011-07-20 00:03:16 +01:00
Erik Broes
46d8c4d92f
Remove superfluous javadocs
2011-07-17 17:20:22 +02:00
Erik Broes
902fb0451a
Remove some deprecated methods in World
2011-07-17 17:02:37 +02:00
Dinnerbone
c7518e7033
Added helper methods World.getHighestBlockAt, Block.isEmpty, Block.isLiquid. Added methods to safely retrieve biome/temperature/humidity data for a block without generating the block.
2011-07-13 10:39:41 +01:00
Tahg
1dde11e274
uuid changes
2011-07-13 00:15:47 -04:00
Rigby
8230758bc1
Implements World UID.
2011-07-07 13:56:29 -04:00
EvilSeph
410d791547
Added API to allow plugins to set the world's spawn flags.
2011-06-19 06:34:07 -04:00
EvilSeph
944b128690
Added ChunkSnapShot improvements. Thanks mikeprimm!
...
Added support for biome data to chunk snapshot
Added method for returning empty chunk snapshot (for ungenerated chunks)
2011-06-17 09:21:56 -04:00
sunkid
a005d0a65d
Added a general spawn method.
2011-06-17 01:57:12 -04:00
sunkid
52b7edc1ed
Added setFire option to createExplosion methods.
2011-06-17 01:42:26 -04:00
Erik Broes
c54ec090c8
Generic cleanup
2011-06-12 12:49:08 +02:00
sk89q
e2bab1d47c
Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.
2011-06-09 23:13:36 -07:00
sk89q
a00efd634c
Cleaned up some Javadocs.
2011-06-09 23:11:35 -07:00
sk89q
febba495d8
Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said.
2011-06-09 23:07:45 -07:00
sk89q
c0dfb02c10
Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.
2011-06-09 22:57:44 -07:00
sk89q
a220975dec
Merge branch 'sound' of https://github.com/sunkid/Bukkit
2011-06-09 22:38:21 -07:00
sunkid
069df1b6e6
added playSound methods to the World interface and a utility method to Location
2011-06-09 12:32:55 -07:00
EvilSeph
01a273d9a6
Added method to create an explosion in world. Thanks Zaraza107!
2011-06-09 04:12:39 -04:00
Dinnerbone
bca3b8d0c5
Added custom world generator API
2011-06-06 18:37:20 +01:00
Dinnerbone
e7019b40e3
Added new World.Environment
2011-05-26 06:14:48 +01:00
Erik Broes
c4d444ce98
Whitespace + general cleanup
2011-05-15 14:06:02 +02:00
sk89q
b09635228e
Added World.strikeLightningEffect() that does no damage.
2011-05-06 19:25:43 -07:00
Rigby
d9593800e6
Added per world PVP setting support.
2011-05-02 00:28:33 -04:00
Rigby
3081b6ad16
Added the ability to retrieve a world's Seed.
2011-04-25 16:48:44 -04:00
sk89q
6a92cc783e
Add methods to control thunder.
2011-04-22 03:12:54 -07:00
sk89q
a65f45661d
Added weather control methods.
2011-04-22 02:17:53 -07:00
sk89q
b2ae16be0c
Added World.strikeLightning(). Also renamed WeatherStorm -> LightningStrike.
2011-04-22 01:25:41 -07:00
Celtic Minstrel
8b58b44d2c
World.spawnCreature now returns LivingEntity instead of Creature.
2011-03-26 18:11:21 +01:00
Raphfrk
1eb7c18d52
Regenerate and refresh chunk methods
2011-03-07 12:34:35 +00:00
Morgan Humes
8cc401cf8e
Add World.save() and Server.savePlayers();
2011-03-02 16:47:43 +01:00
SpeaKeasY
187ec75d65
Added method to set spawn location
2011-03-01 10:43:22 +01:00
Tanel Suurhans
b1ad39abc5
Added World.getPlayers
2011-02-28 16:37:21 +00:00
Tahg
d82679b8c7
refactor Items
2011-02-21 19:57:06 -05:00
Dinnerbone
c30e505151
(Relatively) minor javadoc cleanup
2011-02-19 22:49:55 +00:00
Dinnerbone
024db76644
Added a whole buncha overloads for Location in World
2011-02-18 16:34:49 +00:00
Andrew Ardill
b82af8b847
Added spawnCreature(Location, CreatureType)
...
This function will allow spawning of creatures in the world, removing
the need to interface with CraftBukkit directly.
2011-02-17 18:02:12 +11:00
Dinnerbone
e95f99802d
Added loadChunk, unloadChunk and unloadChunkRequest.
2011-02-08 14:29:52 +00:00
Dinnerbone
914774e0d9
Added World.Environment enum, changed createWorld to use it
2011-02-07 01:56:38 +00:00
Raphfrk
64b2373562
getLoadedChunks method
2011-02-05 14:50:19 +01:00
Erik Broes
8039c05c9f
General cleanup (deprecated+whitespace)
2011-02-02 00:28:41 +01:00
Erik Broes
74929091b9
Add Chunk.getBlock(x,y,z), World.loadChunk(x,z) World.isChunkLoaded(x,z).
2011-02-02 00:28:41 +01:00
Dinnerbone
4bd254e18f
What's the time, mr wolf?
2011-02-01 14:53:26 +00:00
sk89q
2058057ce8
Added support for different tree generation types and a callback.
2011-01-30 13:54:20 -08:00
sk89q
bf39db3222
Added methods to get a list of entities to World.
2011-01-26 12:48:13 -08:00