Commit Graph

209 Commits

Author SHA1 Message Date
Nathan Adams
2fff24e8a9 Added getMaxHealth to LivingEntity 2011-11-19 20:23:27 -08:00
Nathan Adams
09742f066e Added class type to CreatureType enum 2011-11-19 20:23:27 -08:00
Nathan Adams
5300d1b2d6 Added new entity.get/setTicksLived for identifying an entity's age 2011-10-11 02:22:38 +01:00
Nathan Adams
14d3401121 Small javadoc cleanup 2011-10-10 21:58:44 +01:00
EvilSeph
b1451f58cb Revert "Added callback line of sight methods. Thanks xZise!"
This reverts commit 1df3a823ba.
2011-10-03 15:15:50 -04:00
EvilSeph
1df3a823ba Added callback line of sight methods. Thanks xZise! 2011-10-02 23:04:09 -04:00
Dinnerbone
fdf6837d0f Renamed player.setListName to something a little more sensical 2011-10-03 00:34:04 +01:00
EvilSeph
ab29f6a3b5 Painting improvements. Thanks CelticMinstrel!
Added interface to get/set the art and facing direction on paintings, and expanded painting break events to catch more cases (including fire and lightning); removed PaintingBreakByWorldEvent since it's identical to its superclass
2011-10-01 13:55:56 -04:00
sk89q
f46f6d5e34 Added Player.get/setListName to change the name of the player on the player list. 2011-09-26 15:10:33 -07:00
sk89q
2b836f1b7b Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively. 2011-09-25 11:20:47 -07:00
Dinnerbone
348e56960e Added get/setPickupDelay on Item entities, thanks robin0van0der0v 2011-09-25 03:40:12 +01:00
Dinnerbone
e6c273e8b0 Many javadoc fixes thanks to Celtic Minstrel 2011-09-25 02:56:40 +01:00
Rigby
b2e7c24e35 Added PlayerToggleSprint event and sprinting related API. 2011-09-21 16:19:17 -04:00
EvilSeph
ef124be4d4 Added getBedSpawnLocation to Player. Thanks fernferret! 2011-09-20 23:41:57 -04:00
Wizjany
bed0cc340b Added events for endermen pickup/placement blocks and methods to get/set the block that an enderman is holding. Thanks Wizjany 2011-09-20 18:48:56 +01:00
EvilSeph
c4a5521fa3 Added new entities to CreatureType ENUM. 2011-09-16 06:07:41 -04:00
Dinnerbone
777a17d284 Added Player saturation, exhaustion and food level methods 2011-09-15 06:23:58 +01:00
Dinnerbone
9b53b0acf5 Added methods for getting/setting how much exp is contained within an orb 2011-09-15 05:48:52 +01:00
Dinnerbone
57616733c0 Added Player.get/setExperience, totalExperience and level 2011-09-15 05:13:16 +01:00
Dinnerbone
dcd63c0f8f Added new Entity interfaces 2011-09-15 02:34:14 +01:00
Dinnerbone
3524fde5ff Added GameMode methods to Server and HumanEntity 2011-09-09 01:15:37 +01:00
Dinnerbone
0484a8bd84 Added the ability to access offline players & more reverse lookup fixes in Permissible. 2011-09-03 00:41:22 +01:00
Dinnerbone
20dd09d983 Some small fixes to permissions to register the correct Permissible in base and more accurate reverse lookups 2011-09-02 23:39:01 +01:00
EvilSeph
79ac053ef6 Revert "Interface for changing the view distance." 2011-08-15 14:26:42 -04:00
Andrew Ardill
362f1163d0 Interface for changing the view distance.
Can be changed server wide, per world and per player.
Only server wide changes are kept between server restarts.

Setting the server or world view distance should fail if the
view distance is not between 3 and 15
2011-08-15 15:11:34 +10:00
EvilSeph
7f12385332 Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested! 2011-08-12 22:02:15 -04:00
sunkid
317c17fbb9 Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. 2011-07-28 02:23:40 -04:00
EvilSeph
1f5c90052a Removed deprecated methods.
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:18:33 -04:00
Dinnerbone
914da8e887 Added new permission system 2011-07-17 17:17:47 +01:00
Celtic Minstrel
7968683662 Added interface for setting and getting a pig zombie's anger level. 2011-07-14 14:52:29 -04:00
sunkid
7cab3de477 Added the concept of a projectile. 2011-06-18 22:20:47 -04:00
sunkid
d471de6bb1 Added the concept of an Explosive. 2011-06-17 16:54:23 -04:00
EvilSeph
abbfb8e6e9 Added Instrument enum, Note class and get/setNote functions. Thanks xZise! 2011-06-17 03:13:34 -04:00
EvilSeph
a1c56e6d52 Added per player time support. Thanks eisental, Shamebot and needspeed10! 2011-06-17 02:28:25 -04:00
EvilSeph
bacd83cb81 Made Pig extend Vehicle. 2011-06-15 15:05:12 -04:00
Erik Broes
c54ec090c8 Generic cleanup 2011-06-12 12:49:08 +02:00
sk89q
a00efd634c Cleaned up some Javadocs. 2011-06-09 23:11:35 -07:00
sk89q
febba495d8 Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be consistent, and because the code didn't really do what the Javadoc said. 2011-06-09 23:07:45 -07:00
raphfrk
1ebedadb82 Adds update chunk method for sending fake chunk updates to the client. This is to match the sendBlockChange method. 2011-06-08 18:55:31 -04:00
EvilSeph
d256eea548 Added UniqueId to entities. Thanks Afforess! 2011-06-07 04:21:11 -04:00
EvilSeph
7c9b2b9f40 Added get/setLastDamageCause. Thanks sunkid! 2011-05-16 00:25:35 -04:00
Erik Broes
c4d444ce98 Whitespace + general cleanup 2011-05-15 14:06:02 +02:00
Andrew Ardill
ccedca6cb6 Added ability to saddle a pig to the API. Thanks xPaw! 2011-05-11 17:44:31 -07:00
sk89q
b09635228e Added World.strikeLightningEffect() that does no damage. 2011-05-06 19:25:43 -07:00
sk89q
e3ce0071fd Unadded (redundant) Wolf.isTamed(). 2011-05-02 21:36:48 -07:00
sk89q
ad6346bda8 Added Wolf.isTamed(). 2011-05-02 11:34:01 -07:00
sk89q
267814484a Added method to fake a block change request for a player. Alas, my Justin Bieber playing sign can work again! 2011-05-02 11:31:29 -07:00
sk89q
b34ba416c6 Added Player.playNote(). 2011-05-02 11:31:29 -07:00
Andrew Ardill
906992e590 AnimalTamer and Tameable interfaces, and corresponding features.
Documentation improvements.
2011-05-03 00:36:02 +10:00
Mike Primm
cf049d53e5 Add new Wolf methods for taming 2011-05-02 23:51:50 +10:00