Dinnerbone
9da67772a8
Purged deprecated MobType and MobSpawner
2011-03-07 16:29:03 +00:00
Erik Broes
f16f65f424
Small change for CraftBukkit BlockFlowing fix
2011-03-02 21:23:37 +01:00
Dinnerbone
caa5cc9325
Added PlayerChatEvent.getRecipients
2011-02-26 19:31:13 +00:00
Dinnerbone
dc313db919
Removed onPlayerCommand (PLAYER_COMMAND) (and fixed Fillr to stop using it)
2011-02-26 19:09:57 +00:00
Raphfrk
b98b082ea3
small change
2011-02-27 01:22:24 +08:00
Tahg
d82679b8c7
refactor Items
2011-02-21 19:57:06 -05:00
Tahg
112a04a08c
added yield to explosions
2011-02-19 23:36:59 -05:00
sk89q
03f4e0ec22
Lowered the priority of the old command handler event because a number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event.
2011-02-19 17:47:49 -08:00
Dinnerbone
adcf330eb2
Shifting damage events per http://forums.bukkit.org/threads/oops-i-broke-your-plugins.599/#post-67424 (This breaks stuff!)
2011-02-19 17:08:14 +00:00
EvilSeph
f3959ebf6b
When deprecating, the alternative should be provided.
2011-02-19 06:00:55 -05:00
Andrew Ardill
60315ab8ec
Renamed MobType->CreatureType and MobSpawner->CreatureSpawner.
...
This is to bring the names in line with the rest of bukkit.
Deprecated code has been left in to ensure nothing breaks as
a result of refactoring MobType.
This will be removed after 1 week, to give plugin devs time to
migrate
2011-02-17 18:01:25 +11:00
sk89q
040c0c74b2
Deprecated PlayerListener.onPlayerCommand(PlayerChatEvent event).
2011-02-16 21:47:05 -08:00
ss2man44
6c06199f44
Added CREATURE_SPAWN event
2011-02-16 22:28:44 -05:00
Timberjaw
fc8d087522
Added getPlayer method to SignChangeEvent
2011-02-12 14:49:49 -05:00
Erik Broes
63e6ef4b5e
Windows and executable, should be 0644
2011-02-12 16:16:14 +01:00
EvilSeph
a0b6267236
Exposes recently added PLAYER_PICKUP_ITEM event.
2011-02-12 07:58:03 -05:00
culturespy
400b4a9fd5
Added EXPLOSION_PRIMED event.
2011-02-12 02:47:27 -05:00
Timberjaw
d3cebcfb5a
Added SIGN_CHANGE event.
2011-02-11 20:34:02 -05:00
James Logsdon
4e4bd13ae0
Adding PLAYER_PICKUP_ITEM event
2011-02-12 01:39:44 +01:00
James Logsdon
8b88ff29bc
Cleaning up PlayerDropItemEvent
2011-02-12 01:39:44 +01:00
James Logsdon
d75512a33f
Adding EntityDamageEvent.setDamage()
2011-02-11 19:16:44 -05:00
Dinnerbone
ea17e4070c
PlayerChatEvent.setFormat validation
2011-02-09 19:08:45 +00:00
Dinnerbone
be485d43ee
Added event for when a world is saved (EyvindRM)
2011-02-09 12:57:48 +00:00
Alexander Hesse
1204340b96
Added Sneaking Event
2011-02-08 17:09:11 +01:00
Dinnerbone
5cb0b743b2
Just breaking some redstone plugins, don't mind me
2011-02-08 12:53:30 +00:00
Dinnerbone
a435cae101
New event WORLD_LOADED
2011-02-08 12:06:34 +00:00
Erik Broes
78d8a9729a
Deprecate BlockRightClickEvent.getBlockAgainst - use BlockRightClickEvent.getBlock
2011-02-06 14:49:08 +01:00
Forsaken
836dc323d6
Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation)
2011-02-06 12:13:18 +01:00
Dinnerbone
0c420536d5
Merge branch 'master' of https://github.com/Meaglin/Bukkit
2011-02-03 10:01:09 +00:00
sk89q
898654ea23
Removed SLOW_SPREAD from IgniteCause enum.
2011-02-02 21:56:57 -08:00
Erik Broes
8039c05c9f
General cleanup (deprecated+whitespace)
2011-02-02 00:28:41 +01:00
Meaglin
746b7a1ab2
Interface for BlockBreakEvent
2011-02-01 18:07:16 +01:00
Dinnerbone
cd05af918f
Added PLAYER_DROP_ITEM
2011-02-01 10:45:39 +00:00
Dinnerbone
77832e6871
Added VEHICLE_UPDATE
2011-02-01 10:18:27 +00:00
Dinnerbone
86780fcb39
Added PLAYER_ITEM_HELD event
2011-01-31 01:34:23 +00:00
Dinnerbone
07c29dae26
Added INVENTORY_OPEN as a player event
2011-01-30 22:06:17 +00:00
Dinnerbone
ee0980a338
Removed EntityDeathEvent.setDrops() (just use getDrops.add/etc)
2011-01-30 20:24:36 +00:00
stevenh
247e77579a
Renamed IExecutor -> CommandExecutor and fixed SERVER_COMMAND doc
2011-01-29 21:17:36 +00:00
stevenh
dc04480c96
Finalising merge with head
2011-01-29 17:28:31 +00:00
stevenh
0814239f31
merge with head
2011-01-29 17:18:32 +00:00
stevenh
cc404ced12
Refactored event calling so its front loading avoiding the lookup for each event call.
...
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling
Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon
Fixed CustomEventListener
Merged in additional events
Added getFullName to PluginDescriptionFile which returns the combination of Name and Version
There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(
2011-01-29 16:23:56 +00:00
Dinnerbone
da063ad675
ENTITY_DEATH
2011-01-27 13:25:20 +00:00
Taylor Kelly
0e7dc4e1b5
BlockBurnEvent
2011-01-26 16:13:04 -05:00
Taylor Kelly
3512d29524
EntityTargetEvent
2011-01-26 14:27:43 -05:00
VictorD
232c811519
Added getBlockReplacedState to enable checking of type of replaced block.
2011-01-24 23:24:17 +01:00
sk89q
1c88287348
Added PlayerEggThrowEvent.getEgg().
2011-01-23 14:06:58 -08:00
Adam Tanner
b813e9222f
EntityExplodeEvent keeps track of its Location.
2011-01-21 23:59:34 +08:00
sk89q
8613231dc0
Added suffocation damage as an event.
2011-01-20 02:10:35 -08:00
Andrew Ardill
d58b59b5cd
fix for entity damaged by projectile event
2011-01-20 20:22:34 +11:00
Nathan Wolf
bf4265210a
Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.
...
Requires corresponding CraftBukkit change.
2011-01-20 07:56:21 +08:00