Commit Graph

303 Commits

Author SHA1 Message Date
Dinnerbone
79f7cea622 All previous deprecated methods removed (OH GOD EVERYTHING BROKEN) 2011-03-14 15:05:46 +00:00
Dinnerbone
9da67772a8 Purged deprecated MobType and MobSpawner 2011-03-07 16:29:03 +00:00
Erik Broes
f16f65f424 Small change for CraftBukkit BlockFlowing fix 2011-03-02 21:23:37 +01:00
Dinnerbone
caa5cc9325 Added PlayerChatEvent.getRecipients 2011-02-26 19:31:13 +00:00
Dinnerbone
dc313db919 Removed onPlayerCommand (PLAYER_COMMAND) (and fixed Fillr to stop using it) 2011-02-26 19:09:57 +00:00
Raphfrk
b98b082ea3 small change 2011-02-27 01:22:24 +08:00
Tahg
d82679b8c7 refactor Items 2011-02-21 19:57:06 -05:00
Tahg
112a04a08c added yield to explosions 2011-02-19 23:36:59 -05:00
sk89q
03f4e0ec22 Lowered the priority of the old command handler event because a number of plugins were using this event incorrectly. A new event, the command preprocesser event, has replaced the previous function of the original command event. 2011-02-19 17:47:49 -08:00
Dinnerbone
adcf330eb2 Shifting damage events per http://forums.bukkit.org/threads/oops-i-broke-your-plugins.599/#post-67424 (This breaks stuff!) 2011-02-19 17:08:14 +00:00
EvilSeph
f3959ebf6b When deprecating, the alternative should be provided. 2011-02-19 06:00:55 -05:00
Andrew Ardill
60315ab8ec Renamed MobType->CreatureType and MobSpawner->CreatureSpawner.
This is to bring the names in line with the rest of bukkit.

Deprecated code has been left in to ensure nothing breaks as
a result of refactoring MobType.
This will be removed after 1 week, to give plugin devs time to
migrate
2011-02-17 18:01:25 +11:00
sk89q
040c0c74b2 Deprecated PlayerListener.onPlayerCommand(PlayerChatEvent event). 2011-02-16 21:47:05 -08:00
ss2man44
6c06199f44 Added CREATURE_SPAWN event 2011-02-16 22:28:44 -05:00
Timberjaw
fc8d087522 Added getPlayer method to SignChangeEvent 2011-02-12 14:49:49 -05:00
Erik Broes
63e6ef4b5e Windows and executable, should be 0644 2011-02-12 16:16:14 +01:00
EvilSeph
a0b6267236 Exposes recently added PLAYER_PICKUP_ITEM event. 2011-02-12 07:58:03 -05:00
culturespy
400b4a9fd5 Added EXPLOSION_PRIMED event. 2011-02-12 02:47:27 -05:00
Timberjaw
d3cebcfb5a Added SIGN_CHANGE event. 2011-02-11 20:34:02 -05:00
James Logsdon
4e4bd13ae0 Adding PLAYER_PICKUP_ITEM event 2011-02-12 01:39:44 +01:00
James Logsdon
8b88ff29bc Cleaning up PlayerDropItemEvent 2011-02-12 01:39:44 +01:00
James Logsdon
d75512a33f Adding EntityDamageEvent.setDamage() 2011-02-11 19:16:44 -05:00
Dinnerbone
ea17e4070c PlayerChatEvent.setFormat validation 2011-02-09 19:08:45 +00:00
Dinnerbone
be485d43ee Added event for when a world is saved (EyvindRM) 2011-02-09 12:57:48 +00:00
Alexander Hesse
1204340b96 Added Sneaking Event 2011-02-08 17:09:11 +01:00
Dinnerbone
5cb0b743b2 Just breaking some redstone plugins, don't mind me 2011-02-08 12:53:30 +00:00
Dinnerbone
a435cae101 New event WORLD_LOADED 2011-02-08 12:06:34 +00:00
Erik Broes
78d8a9729a Deprecate BlockRightClickEvent.getBlockAgainst - use BlockRightClickEvent.getBlock 2011-02-06 14:49:08 +01:00
Forsaken
836dc323d6 Added PlayerKick (setReason, setLeaveMessage, setCancelled) and PlayerRespawn (setLocation) 2011-02-06 12:13:18 +01:00
Dinnerbone
0c420536d5 Merge branch 'master' of https://github.com/Meaglin/Bukkit 2011-02-03 10:01:09 +00:00
sk89q
898654ea23 Removed SLOW_SPREAD from IgniteCause enum. 2011-02-02 21:56:57 -08:00
Erik Broes
8039c05c9f General cleanup (deprecated+whitespace) 2011-02-02 00:28:41 +01:00
Meaglin
746b7a1ab2 Interface for BlockBreakEvent 2011-02-01 18:07:16 +01:00
Dinnerbone
cd05af918f Added PLAYER_DROP_ITEM 2011-02-01 10:45:39 +00:00
Dinnerbone
77832e6871 Added VEHICLE_UPDATE 2011-02-01 10:18:27 +00:00
Dinnerbone
86780fcb39 Added PLAYER_ITEM_HELD event 2011-01-31 01:34:23 +00:00
Dinnerbone
07c29dae26 Added INVENTORY_OPEN as a player event 2011-01-30 22:06:17 +00:00
Dinnerbone
ee0980a338 Removed EntityDeathEvent.setDrops() (just use getDrops.add/etc) 2011-01-30 20:24:36 +00:00
stevenh
247e77579a Renamed IExecutor -> CommandExecutor and fixed SERVER_COMMAND doc 2011-01-29 21:17:36 +00:00
stevenh
dc04480c96 Finalising merge with head 2011-01-29 17:28:31 +00:00
stevenh
0814239f31 merge with head 2011-01-29 17:18:32 +00:00
stevenh
cc404ced12 Refactored event calling so its front loading avoiding the lookup for each event call.
This now uses an annoymous class implementing IExecutor that facilitates direct event method handler calling

Changed commands from being executed exclusively by a player to by a CommandSender to facilitate external command callers such as rcon

Fixed CustomEventListener

Merged in additional events

Added getFullName to PluginDescriptionFile which returns the combination of Name and Version

There's also a few bits of reformatting as it seems someones been editing with either tabs or dos eol :(
2011-01-29 16:23:56 +00:00
Dinnerbone
da063ad675 ENTITY_DEATH 2011-01-27 13:25:20 +00:00
Taylor Kelly
0e7dc4e1b5 BlockBurnEvent 2011-01-26 16:13:04 -05:00
Taylor Kelly
3512d29524 EntityTargetEvent 2011-01-26 14:27:43 -05:00
VictorD
232c811519 Added getBlockReplacedState to enable checking of type of replaced block. 2011-01-24 23:24:17 +01:00
sk89q
1c88287348 Added PlayerEggThrowEvent.getEgg(). 2011-01-23 14:06:58 -08:00
Adam Tanner
b813e9222f EntityExplodeEvent keeps track of its Location. 2011-01-21 23:59:34 +08:00
sk89q
8613231dc0 Added suffocation damage as an event. 2011-01-20 02:10:35 -08:00
Andrew Ardill
d58b59b5cd fix for entity damaged by projectile event 2011-01-20 20:22:34 +11:00