Commit Graph

15 Commits

Author SHA1 Message Date
sk89q
2406a4496d Added dispenser event. 2011-05-08 02:57:26 -07:00
Raphfrk
f96a416785 Added setArmorContents as a method for PlayerInventory. 2011-05-02 02:08:06 -04:00
Celtic Minstrel
2b408e236a Add recipe classes and an addRecipe method in the server interface. 2011-05-01 23:40:15 -04:00
Erik Broes
d94fce59ff Updated README for line-ending demands, also fixed line-endigs. 2011-04-25 13:24:32 +02:00
EvilSeph
4ffc9a6d57 Fixed getData() not returning the correct values. 2011-04-25 07:17:12 -04:00
VictorD
cd490d826b Added a few null pointer checks and performed minor touchups (tried improving a few equals, clone and hashCode methods). 2011-03-05 12:27:51 +01:00
Limb
6460e3fdec Implemented Inventory.contains with a minimum amount of item required. As per feature request #187 2011-02-04 04:06:04 +08:00
Erik Broes
8039c05c9f General cleanup (deprecated+whitespace) 2011-02-02 00:28:41 +01:00
Dinnerbone
8ccfad9456 Renamed ItemStack.set/getDamage to durability, which is now a short. Added Material.getMaxDurability 2011-01-31 01:06:53 +00:00
Tahg
b274a7faec fixed storage of data field 2011-01-17 17:39:27 -05:00
Erik Broes
1f94399da6 Updated Inventory with proper generics, fixed ItemStack to have data as 'Byte' so we can put in nulls when not having data. 2011-01-17 01:50:33 +01:00
Erik Broes
2ab7b0d146 Added Invenrory.removeItem(ItemStack...) 2011-01-16 16:10:32 +01:00
sk89q
68b8c805a6 Added item-in-hand related API. 2011-01-15 19:33:19 -08:00
sk89q
377de89163 Added setContents() to Inventory. 2011-01-15 14:41:25 -08:00
Dinnerbone
f419f23cf3 All inventory stuff in org.bukkit moved to org.bukkit.inventory 2011-01-15 21:27:40 +00:00