Generic cleanup of warnings, whitespace and style.
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@@ -8,6 +8,7 @@ import org.bukkit.inventory.ItemStack;
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/**
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* Thrown whenever a {@link Player} dies
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*/
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@SuppressWarnings("serial")
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public class PlayerDeathEvent extends EntityDeathEvent {
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private int newExp = 0;
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private String deathMessage = "";
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@@ -53,7 +54,7 @@ public class PlayerDeathEvent extends EntityDeathEvent {
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* <p>
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* This does not indicate how much EXP should be dropped, please see
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* {@link #setDroppedExp(int)} for that.
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*
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*
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* @get exp New EXP of the respawned player
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*/
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public void setNewExp(int exp) {
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