Generic cleanup of warnings, whitespace and style.

This commit is contained in:
Erik Broes
2011-12-25 16:02:30 +01:00
parent d9c22be882
commit dce83b6ce4
257 changed files with 1408 additions and 1152 deletions

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@@ -7,9 +7,10 @@ import org.bukkit.event.Cancellable;
/**
* Called when a creature is spawned into a world.
*<p />
* <p />
* If a Creature Spawn event is cancelled, the creature will not spawn.
*/
@SuppressWarnings("serial")
public class CreatureSpawnEvent extends EntityEvent implements Cancellable {
private Location location;

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@@ -5,9 +5,10 @@ import org.bukkit.event.Cancellable;
/**
* Called when a Creeper is struck by lightning.
*<p />
* <p />
* If a Creeper Power event is cancelled, the Creeper will not be powered.
*/
@SuppressWarnings("serial")
public class CreeperPowerEvent extends EntityEvent implements Cancellable {
private boolean canceled;

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@@ -4,6 +4,7 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.event.Cancellable;
@SuppressWarnings("serial")
public class EndermanPickupEvent extends EntityEvent implements Cancellable {
private boolean cancel;

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@@ -4,6 +4,7 @@ import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.event.Cancellable;
@SuppressWarnings("serial")
public class EndermanPlaceEvent extends EntityEvent implements Cancellable {
private boolean cancel;

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@@ -3,6 +3,7 @@ package org.bukkit.event.entity;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
@SuppressWarnings("serial")
public class EntityCombustByBlockEvent extends EntityCombustEvent {
private Block combuster;
@@ -16,6 +17,7 @@ public class EntityCombustByBlockEvent extends EntityCombustEvent {
* The combuster can be lava or a block that is on fire.
*
* WARNING: block may be null.
*
* @return the Block that set the combustee alight.
*/
public Block getCombuster() {

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@@ -2,6 +2,7 @@ package org.bukkit.event.entity;
import org.bukkit.entity.Entity;
@SuppressWarnings("serial")
public class EntityCombustByEntityEvent extends EntityCombustEvent {
private Entity combuster;
@@ -13,6 +14,7 @@ public class EntityCombustByEntityEvent extends EntityCombustEvent {
/**
* The combuster can be a WeatherStorm a Blaze, or an Entity holding a FIRE_ASPECT enchanted item.
*
* @return the Entity that set the combustee alight.
*/
public Entity getCombuster() {

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@@ -5,9 +5,10 @@ import org.bukkit.event.Cancellable;
/**
* Called when an entity combusts.
*<p />
* <p />
* If an Entity Combust event is cancelled, the entity will not combust.
*/
@SuppressWarnings("serial")
public class EntityCombustEvent extends EntityEvent implements Cancellable {
private int duration;
private boolean cancel;
@@ -37,6 +38,7 @@ public class EntityCombustEvent extends EntityEvent implements Cancellable {
* The number of seconds the combustee should be alight for.
*
* This value will only ever increase the combustion time, not decrease existing combustion times.
*
* @param duration the time in seconds to be alight for.
*/
public void setDuration(int duration) {

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@@ -6,6 +6,7 @@ import org.bukkit.entity.Entity;
/**
* Called when an entity is damaged by a block
*/
@SuppressWarnings("serial")
public class EntityDamageByBlockEvent extends EntityDamageEvent {
private Block damager;

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@@ -5,6 +5,7 @@ import org.bukkit.entity.Entity;
/**
* Called when an entity is damaged by an entity
*/
@SuppressWarnings("serial")
public class EntityDamageByEntityEvent extends EntityDamageEvent {
private Entity damager;

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@@ -8,6 +8,7 @@ import org.bukkit.entity.Projectile;
*
* @deprecated use {@link EntityDamageByEntityEvent} instead, where {@link EntityDamageByEntityEvent#getDamager()} will return the {@link Projectile}
*/
@SuppressWarnings("serial")
@Deprecated
public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {

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@@ -7,6 +7,7 @@ import org.bukkit.event.Event;
/**
* Stores data for damage events
*/
@SuppressWarnings("serial")
public class EntityDamageEvent extends EntityEvent implements Cancellable {
private int damage;

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@@ -7,6 +7,7 @@ import org.bukkit.inventory.ItemStack;
/**
* Thrown whenever a LivingEntity dies
*/
@SuppressWarnings("serial")
public class EntityDeathEvent extends EntityEvent {
private List<ItemStack> drops;
private int dropExp = 0;

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@@ -6,6 +6,7 @@ import org.bukkit.event.Event;
/**
* Represents an Entity-related event
*/
@SuppressWarnings("serial")
public class EntityEvent extends Event {
protected Entity entity;

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@@ -10,6 +10,7 @@ import java.util.List;
/**
* Called when an entity explodes
*/
@SuppressWarnings("serial")
public class EntityExplodeEvent extends EntityEvent implements Cancellable {
private boolean cancel;
private Location location;
@@ -40,6 +41,7 @@ public class EntityExplodeEvent extends EntityEvent implements Cancellable {
/**
* Returns the list of blocks that would have been removed or were
* removed from the explosion event.
*
* @return All blown-up blocks
*/
public List<Block> blockList() {
@@ -50,6 +52,7 @@ public class EntityExplodeEvent extends EntityEvent implements Cancellable {
* Returns the location where the explosion happened.
* It is not possible to get this value from the Entity as
* the Entity no longer exists in the world.
*
* @return The location of the explosion
*/
public Location getLocation() {
@@ -67,6 +70,7 @@ public class EntityExplodeEvent extends EntityEvent implements Cancellable {
/**
* Sets the percentage of blocks to drop from this explosion
*
* @param yield The new yield percentage
*/
public void setYield(float yield) {

View File

@@ -7,6 +7,7 @@ import org.bukkit.event.Cancellable;
/**
* Called when an entity interacts with an object
*/
@SuppressWarnings("serial")
public class EntityInteractEvent extends EntityEvent implements Cancellable {
protected Block block;

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@@ -12,7 +12,7 @@ public class EntityListener implements Listener {
/**
* Called when a creature is spawned into a world.
*<p />
* <p />
* If a Creature Spawn event is cancelled, the creature will not spawn.
*
* @param event Relevant event details
@@ -28,7 +28,7 @@ public class EntityListener implements Listener {
/**
* Called when an entity combusts.
*<p />
* <p />
* If an Entity Combust event is cancelled, the entity will not combust.
*
* @param event Relevant event details
@@ -107,7 +107,7 @@ public class EntityListener implements Listener {
/**
* Called when a Creeper is struck by lightning.
*<p />
* <p />
* If a Creeper Power event is cancelled, the Creeper will not be powered.
*
* @param event Relevant event details

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@@ -1,12 +1,12 @@
package org.bukkit.event.entity;
import org.bukkit.entity.Entity;
import org.bukkit.Location;
/**
* Stores data for entities standing inside a portal block
*/
@SuppressWarnings("serial")
public class EntityPortalEnterEvent extends EntityEvent {
private Location location;

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@@ -7,6 +7,7 @@ import org.bukkit.event.Event;
/**
* Stores data for health-regain events
*/
@SuppressWarnings("serial")
public class EntityRegainHealthEvent extends EntityEvent implements Cancellable {
private boolean cancelled;

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@@ -7,6 +7,7 @@ import org.bukkit.event.Cancellable;
/**
* Thrown when a LivingEntity is tamed
*/
@SuppressWarnings("serial")
public class EntityTameEvent extends EntityEvent implements Cancellable {
private boolean cancelled;
private AnimalTamer owner;

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@@ -6,6 +6,7 @@ import org.bukkit.event.Cancellable;
/**
* Called when a creature targets or untargets another entity
*/
@SuppressWarnings("serial")
public class EntityTargetEvent extends EntityEvent implements Cancellable {
private boolean cancel;
private Entity target;
@@ -28,6 +29,7 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
/**
* Returns the reason for the targeting
*
* @return The reason
*/
public TargetReason getReason() {
@@ -38,6 +40,7 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
* Get the entity that this is targeting.
* This will be null in the case that the event is called when
* the mob forgets its target.
*
* @return The entity
*/
public Entity getTarget() {

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@@ -7,6 +7,7 @@ import org.bukkit.event.Cancellable;
/**
* Called when an entity has made a decision to explode.
*/
@SuppressWarnings("serial")
public class ExplosionPrimeEvent extends EntityEvent implements Cancellable {
private boolean cancel;
private float radius;

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@@ -6,6 +6,7 @@ import org.bukkit.event.Cancellable;
/**
* Called when a human entity's food level changes
*/
@SuppressWarnings("serial")
public class FoodLevelChangeEvent extends EntityEvent implements Cancellable {
private boolean cancel = false;
private int level;

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@@ -7,6 +7,7 @@ import org.bukkit.event.Cancellable;
/**
* Called when an item is spawned into a world
*/
@SuppressWarnings("serial")
public class ItemSpawnEvent extends EntityEvent implements Cancellable {
private Location location;

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@@ -6,6 +6,7 @@ import org.bukkit.event.Cancellable;
/**
* Stores data for pigs being zapped
*/
@SuppressWarnings("serial")
public class PigZapEvent extends EntityEvent implements Cancellable {
private boolean canceled;

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@@ -8,6 +8,7 @@ import org.bukkit.inventory.ItemStack;
/**
* Thrown whenever a {@link Player} dies
*/
@SuppressWarnings("serial")
public class PlayerDeathEvent extends EntityDeathEvent {
private int newExp = 0;
private String deathMessage = "";
@@ -53,7 +54,7 @@ public class PlayerDeathEvent extends EntityDeathEvent {
* <p>
* This does not indicate how much EXP should be dropped, please see
* {@link #setDroppedExp(int)} for that.
*
*
* @get exp New EXP of the respawned player
*/
public void setNewExp(int exp) {

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@@ -5,6 +5,7 @@ import org.bukkit.entity.Projectile;
/**
* Called when a projectile hits an object
*/
@SuppressWarnings("serial")
public class ProjectileHitEvent extends EntityEvent {
public ProjectileHitEvent(Projectile projectile) {

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@@ -6,6 +6,7 @@ import org.bukkit.event.Cancellable;
/**
* Called when a Slime splits into smaller Slimes upon death
*/
@SuppressWarnings("serial")
public class SlimeSplitEvent extends EntityEvent implements Cancellable {
private boolean cancel;
private int count;