fix for entity damaged by projectile event

This commit is contained in:
Andrew Ardill
2011-01-20 20:22:34 +11:00
parent e48a4a2224
commit d58b59b5cd
2 changed files with 8 additions and 1 deletions

View File

@@ -3,6 +3,7 @@ package org.bukkit.event.entity;
import java.util.Random;
import org.bukkit.entity.Entity;
import org.bukkit.event.Event;
public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {
@@ -10,7 +11,7 @@ public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {
private boolean bounce;
public EntityDamageByProjectileEvent(Entity damager, Entity damagee, Entity projectile, DamageCause cause, int damage) {
super(damager, damagee, cause, damage);
super(Event.Type.ENTITY_DAMAGEDBY_PROJECTILE, damager, damagee, cause, damage);
this.projectile = projectile;
Random random = new Random();
this.bounce = random.nextBoolean();