[Bleeding] Event no longer implements Serializable.
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@@ -10,10 +10,8 @@ import org.bukkit.inventory.ItemStack;
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/**
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* Called when a LivingEntity shoots a bow firing an arrow
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*/
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@SuppressWarnings("serial")
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public class EntityShootBowEvent extends EntityEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final ItemStack bow;
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private Entity projectile;
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private final float force;
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