Remove extra events from alias execution.

When executing an alias we already call an event for the alias itself. The
extra events are not needed for logging purposes as the alias itself is
logged and the events cause issues for plugins trying to do spam checking
on their own.
This commit is contained in:
Travis Watkins
2014-02-10 16:18:36 -06:00
parent fa7b3c26c8
commit c9581cec84

View File

@@ -23,24 +23,6 @@ public class FormattedCommandAlias extends Command {
ArrayList<String> commands = new ArrayList<String>();
for (String formatString : formatStrings) {
try {
if (sender instanceof Player) {
PlayerCommandPreprocessEvent event = new PlayerCommandPreprocessEvent((Player) sender, "/" + formatString);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
} else {
formatString = event.getMessage().substring(1);
}
} else if (sender instanceof RemoteConsoleCommandSender) {
RemoteServerCommandEvent event = new RemoteServerCommandEvent(sender, formatString);
Bukkit.getPluginManager().callEvent(event);
formatString = event.getCommand();
} else if (sender instanceof ConsoleCommandSender) {
ServerCommandEvent event = new ServerCommandEvent(sender, formatString);
Bukkit.getPluginManager().callEvent(event);
formatString = event.getCommand();
}
commands.add(buildCommand(formatString, args));
} catch (Throwable throwable) {
if (throwable instanceof IllegalArgumentException) {