Whitespace + general cleanup
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@@ -5,10 +5,11 @@ package org.bukkit.util;
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* BlockVector in WorldEdit. BlockVectors can be used in hash sets and
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* hash maps. Be aware that BlockVectors are mutable, but it is important
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* that BlockVectors are never changed once put into a hash set or hash map.
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*
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*
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* @author sk89q
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*/
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public class BlockVector extends Vector {
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/**
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* Construct the vector with all components as 0.
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*/
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@@ -65,7 +66,7 @@ public class BlockVector extends Vector {
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this.y = y;
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this.z = z;
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}
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/**
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* Checks if another object is equivalent.
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*
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@@ -77,9 +78,9 @@ public class BlockVector extends Vector {
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if (!(obj instanceof BlockVector)) {
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return false;
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}
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BlockVector other = (BlockVector)obj;
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return (int)other.getX() == (int)this.x && (int)other.getY() == (int)this.y
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&& (int)other.getZ() == (int)this.z;
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BlockVector other = (BlockVector) obj;
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return (int) other.getX() == (int) this.x && (int) other.getY() == (int) this.y && (int) other.getZ() == (int) this.z;
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}
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@@ -90,9 +91,7 @@ public class BlockVector extends Vector {
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*/
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@Override
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public int hashCode() {
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return (Integer.valueOf((int)x).hashCode() >> 13) ^
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(Integer.valueOf((int)y).hashCode() >> 7) ^
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Integer.valueOf((int)z).hashCode();
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return (Integer.valueOf((int) x).hashCode() >> 13) ^ (Integer.valueOf((int) y).hashCode() >> 7) ^ Integer.valueOf((int) z).hashCode();
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}
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/**
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@@ -102,7 +101,8 @@ public class BlockVector extends Vector {
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*/
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@Override
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public BlockVector clone() {
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BlockVector v = (BlockVector)super.clone();
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BlockVector v = (BlockVector) super.clone();
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v.x = x;
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v.y = y;
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v.z = z;
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