Whitespace + general cleanup
This commit is contained in:
@@ -56,4 +56,4 @@ public class CreatureSpawnEvent extends EntityEvent implements Cancellable {
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public CreatureType getCreatureType() {
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return creatureType;
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}
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}
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}
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@@ -56,34 +56,33 @@ public class CreeperPowerEvent extends EntityEvent implements Cancellable {
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return bolt;
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}
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/**
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* Gets the cause of the creeper being (un)powered.
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* @return A PowerCause value detailing the cause of change in power.
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*/
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/**
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* Gets the cause of the creeper being (un)powered.
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* @return A PowerCause value detailing the cause of change in power.
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*/
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public PowerCause getCause() {
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return cause;
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}
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/**
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* An enum to specify the cause of the change in power
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*/
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public enum PowerCause {
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/**
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* Power change caused by a lightning bolt
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* Powered state: true
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*/
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LIGHTNING,
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/**
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* An enum to specify the cause of the change in power
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*/
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public enum PowerCause {
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/**
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* Power change caused by something else (probably a plugin)
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* Powered state: true
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*/
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SET_ON,
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/**
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* Power change caused by something else (probably a plugin)
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* Powered state: false
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*/
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SET_OFF
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}
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/**
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* Power change caused by a lightning bolt
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* Powered state: true
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*/
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LIGHTNING,
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/**
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* Power change caused by something else (probably a plugin)
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* Powered state: true
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*/
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SET_ON,
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/**
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* Power change caused by something else (probably a plugin)
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* Powered state: false
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*/
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SET_OFF
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}
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}
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@@ -20,9 +20,7 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent implements Cance
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* Returns the block that damaged the player.
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* @return Block that damaged the player
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*/
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public Block getDamager()
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{
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public Block getDamager() {
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return damager;
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}
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}
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@@ -19,9 +19,7 @@ public class EntityDamageByEntityEvent extends EntityDamageEvent implements Canc
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* Returns the entity that damaged the defender.
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* @return Entity that damaged the defender.
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*/
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public Entity getDamager()
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{
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public Entity getDamager() {
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return damager;
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}
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}
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@@ -13,6 +13,7 @@ public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {
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super(damager, damagee, cause, damage);
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this.projectile = projectile;
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Random random = new Random();
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this.bounce = random.nextBoolean();
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}
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@@ -24,12 +25,11 @@ public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {
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return projectile;
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}
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public void setBounce(boolean bounce){
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public void setBounce(boolean bounce) {
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this.bounce = bounce;
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}
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public boolean getBounce(){
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public boolean getBounce() {
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return bounce;
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}
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}
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@@ -13,15 +13,13 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
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private boolean cancelled;
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private DamageCause cause;
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public EntityDamageEvent(Entity damagee, DamageCause cause, int damage)
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{
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public EntityDamageEvent(Entity damagee, DamageCause cause, int damage) {
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super(Event.Type.ENTITY_DAMAGE, damagee);
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this.cause = cause;
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this.damage = damage;
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}
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protected EntityDamageEvent(Event.Type type, Entity damagee, DamageCause cause, int damage)
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{
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protected EntityDamageEvent(Event.Type type, Entity damagee, DamageCause cause, int damage) {
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super(type, damagee);
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this.cause = cause;
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this.damage = damage;
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@@ -57,8 +55,7 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
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* Gets the amount of damage caused by the Block
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* @return The amount of damage caused by the Block
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*/
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public int getDamage()
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{
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public int getDamage() {
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return damage;
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}
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@@ -74,16 +71,15 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
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* Gets the cause of the damage.
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* @return A DamageCause value detailing the cause of the damage.
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*/
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public DamageCause getCause()
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{
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public DamageCause getCause() {
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return cause;
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}
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/**
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* An enum to specify the cause of the damage
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*/
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public enum DamageCause
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{
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public enum DamageCause {
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/**
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* Damage caused when an entity contacts a block such as a Cactus.
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*
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@@ -152,7 +148,7 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
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VOID,
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/**
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* Damage caused by being struck by lightning
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*
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*
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* Damage: 5
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*/
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LIGHTNING,
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@@ -1,4 +1,3 @@
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package org.bukkit.event.entity;
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import java.util.List;
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@@ -9,8 +9,7 @@ import org.bukkit.event.Event;
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public class EntityEvent extends Event {
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protected Entity entity;
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public EntityEvent(final Event.Type type, final Entity what)
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{
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public EntityEvent(final Event.Type type, final Entity what) {
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super(type);
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entity = what;
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}
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@@ -19,8 +18,7 @@ public class EntityEvent extends Event {
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* Returns the Entity involved in this event
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* @return Entity who is involved in this event
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*/
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public final Entity getEntity()
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{
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public final Entity getEntity() {
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return entity;
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}
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}
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@@ -1,4 +1,3 @@
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package org.bukkit.event.entity;
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import java.util.List;
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@@ -17,7 +16,7 @@ public class EntityExplodeEvent extends EntityEvent implements Cancellable {
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private List<Block> blocks;
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private float yield = 0.3F;
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public EntityExplodeEvent (Entity what, Location location, List<Block> blocks) {
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public EntityExplodeEvent(Entity what, Location location, List<Block> blocks) {
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super(Type.ENTITY_EXPLODE, what);
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this.location = location;
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this.cancel = false;
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@@ -51,12 +50,12 @@ public class EntityExplodeEvent extends EntityEvent implements Cancellable {
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/**
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* Returns the percentage of blocks to drop from this explosion
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* @return
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* @return
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*/
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public float getYield() {
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return yield;
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}
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/**
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* Sets the percentage of blocks to drop from this explosion
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*/
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@@ -11,7 +11,7 @@ import org.bukkit.event.Cancellable;
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*/
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public class EntityInteractEvent extends EntityEvent implements Cancellable {
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protected Block block;
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private boolean cancelled;
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public EntityInteractEvent(Entity entity, Block block) {
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@@ -51,4 +51,4 @@ public class EntityInteractEvent extends EntityEvent implements Cancellable {
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public Block getBlock() {
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return block;
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}
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}
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}
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@@ -8,42 +8,29 @@ import org.bukkit.event.painting.PaintingBreakEvent;
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* Handles all events fired in relation to entities
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*/
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public class EntityListener implements Listener {
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public EntityListener() {
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}
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public EntityListener() {}
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public void onCreatureSpawn(CreatureSpawnEvent event) {
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}
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public void onCreatureSpawn(CreatureSpawnEvent event) {}
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public void onEntityCombust(EntityCombustEvent event) {
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}
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public void onEntityCombust(EntityCombustEvent event) {}
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public void onEntityDamage(EntityDamageEvent event) {
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}
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public void onEntityDamage(EntityDamageEvent event) {}
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public void onEntityExplode(EntityExplodeEvent event) {
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}
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public void onEntityExplode(EntityExplodeEvent event) {}
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public void onExplosionPrime(ExplosionPrimeEvent event) {
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}
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public void onExplosionPrime(ExplosionPrimeEvent event) {}
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public void onEntityDeath(EntityDeathEvent event) {
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}
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public void onEntityDeath(EntityDeathEvent event) {}
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public void onEntityTarget(EntityTargetEvent event) {
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}
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public void onEntityTarget(EntityTargetEvent event) {}
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public void onEntityInteract(EntityInteractEvent event) {
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}
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public void onEntityInteract(EntityInteractEvent event) {}
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public void onPaintingPlace(PaintingPlaceEvent event){
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}
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public void onPaintingPlace(PaintingPlaceEvent event) {}
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public void onPaintingBreak(PaintingBreakEvent event){
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}
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public void onPaintingBreak(PaintingBreakEvent event) {}
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public void onPigZap(PigZapEvent event) {
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}
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public void onPigZap(PigZapEvent event) {}
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public void onCreeperPower(CreeperPowerEvent event) {
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}
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public void onCreeperPower(CreeperPowerEvent event) {}
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}
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@@ -66,8 +66,8 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
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/**
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* An enum to specify the reason for the targeting
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*/
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public enum TargetReason
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{
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public enum TargetReason {
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/**
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* When the entity's target has died, and so it no longer targets it
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*/
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@@ -22,11 +22,11 @@ public class ExplosionPrimeEvent extends EntityEvent implements Cancellable {
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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public float getRadius() {
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return radius;
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}
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public void setRadius(float radius) {
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this.radius = radius;
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}
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@@ -38,5 +38,4 @@ public class ExplosionPrimeEvent extends EntityEvent implements Cancellable {
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public void setFire(boolean fire) {
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this.fire = fire;
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}
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}
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Block a user