[Bleeding] Added launchProjectile.

Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods
This commit is contained in:
aPunch
2012-02-16 15:14:12 -06:00
committed by EvilSeph
parent cbb9bc0fa3
commit c0e2ade335
2 changed files with 20 additions and 0 deletions

View File

@@ -14,6 +14,7 @@ import org.bukkit.entity.Egg;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.Snowball;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.entity.EntityDamageEvent;
@@ -650,6 +651,10 @@ public class TestPlayer implements Player {
throw new UnsupportedOperationException("Not supported yet.");
}
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile) {
throw new UnsupportedOperationException("Not supported yet.");
}
public EntityType getType() {
return EntityType.PLAYER;
}