Changed sound playing to effect dispatching, since these seem more like more like encompassing effect than mere sounds.

This commit is contained in:
sk89q
2011-06-09 22:57:44 -07:00
parent a220975dec
commit c0dfb02c10
3 changed files with 40 additions and 37 deletions

View File

@@ -1,25 +0,0 @@
package org.bukkit;
/**
* A list of sounds that the server is able to send to players.
*/
public enum Sound {
BOW_FIRE(1002),
CLICK1(1001),
CLICK2(1000),
DOOR_SOUND(1003),
EXTINGUISH(1004),
RECORD_PLAY(1005),
SMOKE(2000),
STEP_SOUND(2001);
private final int soundIdentifier;
Sound(int soundIdentifier) {
this.soundIdentifier = soundIdentifier;
}
public int getSoundIdentifier() {
return this.soundIdentifier;
}
}