Extend EntityCombustEvent to allow setting combustion duration.

Also extend with two new events that track the entity or block that caused
the combustion.
This commit is contained in:
Andrew Ardill
2011-11-29 20:50:38 +11:00
parent cd942ae2ad
commit b9862ea779
5 changed files with 70 additions and 4 deletions

View File

@@ -25,6 +25,8 @@ public interface Projectile extends Entity {
/**
* Determine if this projectile should bounce or not when it hits.
*
* If a small fireball does not bounce it will set the target on fire.
*
* @return true if it should bounce.
*/
public boolean doesBounce();