Global ID -> Id rename
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@@ -25,7 +25,7 @@ public class ItemStack {
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}
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public ItemStack(final Material type, final int amount) {
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this(type.getID(), amount);
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this(type.getId(), amount);
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}
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public ItemStack(final int type, final int amount, final byte damage) {
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@@ -33,7 +33,7 @@ public class ItemStack {
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}
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public ItemStack(final Material type, final int amount, final byte damage) {
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this(type.getID(), amount, damage);
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this(type.getId(), amount, damage);
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}
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public ItemStack(final int type, final int amount, final byte damage, final byte data) {
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@@ -44,7 +44,7 @@ public class ItemStack {
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}
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public ItemStack(final Material type, final int amount, final byte damage, final byte data) {
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this(type.getID(), amount, damage, data);
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this(type.getId(), amount, damage, data);
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}
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/**
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@@ -64,26 +64,26 @@ public class ItemStack {
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* @param type New type to set the items in this stack to
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*/
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public void setType(Material type) {
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setTypeID(type.getID());
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setTypeId(type.getId());
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}
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/**
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* Gets the type ID of this item
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* Gets the type id of this item
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*
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* @return Type ID of the items in this stack
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* @return Type Id of the items in this stack
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*/
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public int getTypeID() {
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public int getTypeId() {
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return type;
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}
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/**
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* Sets the type ID of this item<br />
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* Sets the type id of this item<br />
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* <br />
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* Note that in doing so you will reset the MaterialData for this stack
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*
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* @param type New type ID to set the items in this stack to
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* @param type New type id to set the items in this stack to
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*/
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public void setTypeID(int type) {
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public void setTypeId(int type) {
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this.type = type;
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createData((byte)0);
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}
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@@ -191,6 +191,6 @@ public class ItemStack {
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}
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public boolean equals(ItemStack item) {
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return item.getAmount() == getAmount() && item.getTypeID() == getTypeID();
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return item.getAmount() == getAmount() && item.getTypeId() == getTypeId();
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}
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}
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