Changed documentation for RegainReason.REGEN ENUM to reflect latest code.

This commit is contained in:
EvilSeph
2011-09-20 21:13:26 -04:00
parent aebf55d1f8
commit b663aa5900

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@@ -60,7 +60,7 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
public enum RegainReason {
/**
* When a player regains health from regenerating due to Peaceful mode (spawn-monsters=false)
* When a player regains health from regenerating due to Peaceful mode (difficulty=0)
*/
REGEN,
/**