Added a lot of events relating to weather, including those for entities. Thanks wizjany!
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package org.bukkit.event.weather;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.event.Cancellable;
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/**
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* Stores data for lightning striking
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*/
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public class LightningStrikeEvent extends WeatherEvent implements Cancellable {
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private boolean canceled;
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private Entity bolt;
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private World world;
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public LightningStrikeEvent(World world, Entity bolt) {
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super(Type.LIGHTNING_STRIKE, world);
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this.bolt = bolt;
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this.world = world;
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}
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/**
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* Gets the cancellation state of this event. A canceled event will not
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* be executed in the server, but will still pass to other plugins
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*
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* @return true if this event is canceled
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*/
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public boolean isCancelled() {
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return canceled;
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}
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/**
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* Sets the cancellation state of this event. A canceled event will not
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* be executed in the server, but will still pass to other plugins
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*
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* @param cancel true if you wish to cancel this event
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*/
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public void setCancelled(boolean cancel) {
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canceled = cancel;
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}
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/**
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* Gets the bolt which is striking the earth.
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*
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* @return lightning entity
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*/
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public Entity getLightning() {
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return bolt;
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}
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}
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