More JavaDoc improvements.
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@@ -1,11 +1,18 @@
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package org.bukkit.event.block;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.event.Cancellable;
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/**
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*Called when a block fades, melts or disappears based on world conditions
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* Called when a block fades, melts or disappears based on world conditions
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* <p />
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* Examples:
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* <ul>
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* <li>Snow melting due to being near a light source.</li>
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* <li>Ice melting due to being near a light source.</li>
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* </ul>
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* <p />
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* If a Block Fade event is cancelled, the block will not fade, melt or disappear.
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*/
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public class BlockFadeEvent extends BlockEvent implements Cancellable {
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private boolean cancelled;
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@@ -18,9 +25,9 @@ public class BlockFadeEvent extends BlockEvent implements Cancellable {
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}
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/**
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* Gets the state of the block that will be fading
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* Gets the state of the block that will be fading, melting or disappearing.
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*
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* @return the block state
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* @return The block state of the block that will be fading, melting or disappearing
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*/
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public BlockState getNewState() {
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return newState;
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@@ -28,7 +35,9 @@ public class BlockFadeEvent extends BlockEvent implements Cancellable {
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/**
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* Gets the cancellation state of this event. A cancelled event will not
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* be executed in the server, but will still pass to other plugins
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* be executed in the server, but will still pass to other plugins.
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*<p />
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* If a Block Fade event is cancelled, the block will not fade, melt or disappear.
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*
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* @return true if this event is cancelled
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*/
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@@ -38,7 +47,9 @@ public class BlockFadeEvent extends BlockEvent implements Cancellable {
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/**
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* Sets the cancellation state of this event. A cancelled event will not
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* be executed in the server, but will still pass to other plugins
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* be executed in the server, but will still pass to other plugins.
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*<p />
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* If a Block Fade event is cancelled, the block will not fade, melt or disappear.
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*
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* @param cancel true if you wish to cancel blocks like snow or ice from melting or fading
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*/
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