Fix for placing blocks after interacting with a block

This commit is contained in:
Erik Broes
2011-03-24 12:12:21 +01:00
parent 1501d97a89
commit 85aba849c2

View File

@@ -30,7 +30,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
this.blockClicked = clickedBlock;
this.blockFace = clickedFace;
useItemInHand = item == null ? Result.DENY : Result.ALLOW;
useItemInHand = item == null ? Result.DENY : Result.DEFAULT;
useClickedBlock = clickedBlock == null ? Result.DENY : Result.ALLOW;
}