Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested!
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127
src/main/java/org/bukkit/map/MapFont.java
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127
src/main/java/org/bukkit/map/MapFont.java
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package org.bukkit.map;
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import java.util.HashMap;
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/**
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* Represents a bitmap font drawable to a map.
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*/
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public class MapFont {
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private final HashMap<Character, CharacterSprite> chars = new HashMap<Character, CharacterSprite>();
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private int height = 0;
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protected boolean malleable = true;
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/**
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* Set the sprite for a given character.
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* @param ch The character to set the sprite for.
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* @param sprite The CharacterSprite to set.
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* @throws IllegalStateException if this font is static.
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*/
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public void setChar(char ch, CharacterSprite sprite) {
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if (!malleable) {
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throw new IllegalStateException("this font is not malleable");
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}
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chars.put(ch, sprite);
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if (sprite.getHeight() > height) {
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height = sprite.getHeight();
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}
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}
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/**
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* Get the sprite for a given character.
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* @param ch The character to get the sprite for.
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* @return The CharacterSprite associated with the character, or null if there is none.
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*/
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public CharacterSprite getChar(char ch) {
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return chars.get(ch);
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}
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/**
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* Get the width of the given text as it would be rendered using this font.
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* @param text The text.
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* @return The width in pixels.
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*/
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public int getWidth(String text) {
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if (!isValid(text)) {
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throw new IllegalArgumentException("text contains invalid characters");
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}
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int result = 0;
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for (int i = 0; i < text.length(); ++i) {
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result += chars.get(text.charAt(i)).getWidth();
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}
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return result;
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}
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/**
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* Get the height of this font.
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* @return The height of the font.
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*/
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public int getHeight() {
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return height;
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}
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/**
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* Check whether the given text is valid.
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* @param text The text.
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* @return True if the string contains only defined characters, false otherwise.
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*/
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public boolean isValid(String text) {
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for (int i = 0; i < text.length(); ++i) {
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char ch = text.charAt(i);
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if (ch == '\u00A7' || ch == '\n') continue;
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if (chars.get(ch) == null) return false;
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}
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return true;
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}
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/**
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* Represents the graphics for a single character in a MapFont.
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*/
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public static class CharacterSprite {
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private final int width;
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private final int height;
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private final boolean[] data;
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public CharacterSprite(int width, int height, boolean[] data) {
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this.width = width;
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this.height = height;
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this.data = data;
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if (data.length != width * height) {
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throw new IllegalArgumentException("size of data does not match dimensions");
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}
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}
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/**
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* Get the value of a pixel of the character.
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* @param row The row, in the range [0,8).
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* @param col The column, in the range [0,8).
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* @return True if the pixel is solid, false if transparent.
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*/
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public boolean get(int row, int col) {
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if (row < 0 || col < 0 || row >= height || col >= width) return false;
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return data[row * width + col];
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}
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/**
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* Get the width of the character sprite.
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* @return The width of the character.
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*/
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public int getWidth() {
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return width;
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}
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/**
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* Get the height of the character sprite.
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* @return The height of the character.
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*/
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public int getHeight() {
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return height;
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}
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}
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}
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