Added setters to applicable MaterialData classes.
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@@ -5,9 +5,8 @@ import org.bukkit.block.BlockFace;
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/**
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* Represents a door.
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* @author sunkid
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*/
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public class Door extends MaterialData {
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public class Door extends MaterialData implements Directional {
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public Door() {
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super(Material.WOODEN_DOOR);
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}
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@@ -36,6 +35,14 @@ public class Door extends MaterialData {
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return ((getData() & 0x4) == 0x4);
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}
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/**
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* Configure this door to be either open or closed;
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* @param isOpen
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*/
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public void setOpen(boolean isOpen) {
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setData((byte) (isOpen ? (getData() | 0x4) : (getData() & ~0x4)));
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}
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/**
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* @return whether this is the top half of the door
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*/
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@@ -43,6 +50,14 @@ public class Door extends MaterialData {
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return ((getData() & 0x8) == 0x8);
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}
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/**
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* Configure this part of the door to be either the top or the bottom half;
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* @param isTopHalf
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*/
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public void setTopHalf(boolean isTopHalf) {
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setData((byte) (isTopHalf ? (getData() | 0x8) : (getData() & ~0x8)));
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}
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/**
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* @return the location of the hinges
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*/
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@@ -64,4 +79,48 @@ public class Door extends MaterialData {
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public String toString() {
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return (isTopHalf() ? "TOP" : "BOTTOM") + " half of " + (isOpen() ? "an OPEN " : "a CLOSED ") + super.toString() + " with hinges " + getHingeCorner();
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}
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/**
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* Set the direction that this door should is facing.
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* @param face the direction
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*/
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public void setFacingDirection(BlockFace face) {
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byte data = (byte) (getData() & 0x12);
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switch (face) {
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case EAST:
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data |= 0x1;
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break;
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case SOUTH:
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data |= 0x2;
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break;
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case WEST:
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data |= 0x3;
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break;
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}
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setData(data);
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}
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/**
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* Get the direction that this door is facing.
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* @return the direction
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*/
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public BlockFace getFacing() {
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byte data = (byte) (getData() & 0x3);
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switch (data) {
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case 0:
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return BlockFace.NORTH;
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case 1:
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return BlockFace.EAST;
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case 2:
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return BlockFace.SOUTH;
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case 3:
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return BlockFace.WEST;
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}
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return null; // shouldn't happen
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}
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}
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