Pulling all pending Bukkit-JavaDoc changes
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@@ -54,7 +54,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
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/**
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* Sets the cancellation state of this event. A canceled event will not
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* be executed in the server, but will still pass to other plugins
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* <p />
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* <p>
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* Canceling this event will prevent use of food (player won't lose the
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* food item), prevent bows/snowballs/eggs from firing, etc. (player won't
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* lose the ammo)
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