[Bleeding] Add ways to retrieve and delete crafting recipes and fixed some issues with the existing recipe API.
- New recipe iterator which enables deleting specific recipes - Functions to delete all recipes or revert to vanilla recipe set - Fixed the recipes API; you should now be able to define recipes that take brewed potions! - Fetch all recipes that result in a specific item
This commit is contained in:
committed by
EvilSeph
parent
870d10b077
commit
3604da1f55
@@ -1,6 +1,9 @@
|
||||
package org.bukkit.inventory;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import org.apache.commons.lang.Validate;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.material.MaterialData;
|
||||
@@ -11,7 +14,7 @@ import org.bukkit.material.MaterialData;
|
||||
public class ShapedRecipe implements Recipe {
|
||||
private ItemStack output;
|
||||
private String[] rows;
|
||||
private HashMap<Character, MaterialData> ingredients = new HashMap<Character, MaterialData>();
|
||||
private Map<Character, ItemStack> ingredients = new HashMap<Character, ItemStack>();
|
||||
|
||||
/**
|
||||
* Create a shaped recipe to craft the specified ItemStack. The constructor merely determines the
|
||||
@@ -24,7 +27,7 @@ public class ShapedRecipe implements Recipe {
|
||||
* @see ShapedRecipe#setIngredient(char, MaterialData)
|
||||
*/
|
||||
public ShapedRecipe(ItemStack result) {
|
||||
this.output = result;
|
||||
this.output = new ItemStack(result);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -34,26 +37,28 @@ public class ShapedRecipe implements Recipe {
|
||||
* @param shape The rows of the recipe (up to 3 rows).
|
||||
* @return The changed recipe, so you can chain calls.
|
||||
*/
|
||||
public ShapedRecipe shape(String... shape) {
|
||||
if (shape == null || shape.length > 3 || shape.length < 1) {
|
||||
throw new IllegalArgumentException("Crafting recipes should be 1, 2, or 3 rows.");
|
||||
}
|
||||
public ShapedRecipe shape(final String... shape) {
|
||||
Validate.notNull(shape, "Must provide a shape");
|
||||
Validate.isTrue(shape.length > 0 && shape.length < 4, "Crafting recipes should be 1, 2, 3 rows, not ", shape.length);
|
||||
|
||||
for (String row : shape) {
|
||||
if (row == null || row.length() > 3 || row.length() < 1) {
|
||||
throw new IllegalArgumentException("Crafting rows should be 1, 2, or 3 characters.");
|
||||
}
|
||||
Validate.notNull(row, "Shape cannot have null rows");
|
||||
Validate.isTrue(row.length() > 0 && row.length() < 4, "Crafting rows should be 1, 2, or 3 characters, not ", row.length());
|
||||
}
|
||||
this.rows = new String[shape.length];
|
||||
for (int i = 0; i < shape.length; i++) {
|
||||
this.rows[i] = shape[i];
|
||||
}
|
||||
this.rows = shape;
|
||||
|
||||
// Remove character mappings for characters that no longer exist in the shape
|
||||
HashMap<Character, MaterialData> ingredientsTemp = this.ingredients;
|
||||
|
||||
this.ingredients = new HashMap<Character, MaterialData>();
|
||||
for (char key : ingredientsTemp.keySet()) {
|
||||
try {
|
||||
setIngredient(key, ingredientsTemp.get(key));
|
||||
} catch (IllegalArgumentException e) {}
|
||||
HashMap<Character, ItemStack> newIngredients = new HashMap<Character, ItemStack>();
|
||||
for (String row : shape) {
|
||||
for (Character c : row.toCharArray()) {
|
||||
newIngredients.put(c, ingredients.get(c));
|
||||
}
|
||||
}
|
||||
this.ingredients = newIngredients;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -65,11 +70,7 @@ public class ShapedRecipe implements Recipe {
|
||||
* @return The changed recipe, so you can chain calls.
|
||||
*/
|
||||
public ShapedRecipe setIngredient(char key, MaterialData ingredient) {
|
||||
if (!hasKey(key)) {
|
||||
throw new IllegalArgumentException("Symbol " + key + " does not appear in the shape.");
|
||||
}
|
||||
ingredients.put(key, ingredient);
|
||||
return this;
|
||||
return setIngredient(key, ingredient.getItemType(), ingredient.getData());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -92,32 +93,26 @@ public class ShapedRecipe implements Recipe {
|
||||
* @return The changed recipe, so you can chain calls.
|
||||
*/
|
||||
public ShapedRecipe setIngredient(char key, Material ingredient, int raw) {
|
||||
MaterialData data = ingredient.getNewData((byte) raw);
|
||||
|
||||
if (data == null) {
|
||||
data = new MaterialData(ingredient, (byte) raw);
|
||||
}
|
||||
return setIngredient(key, data);
|
||||
}
|
||||
|
||||
private boolean hasKey(char c) {
|
||||
String key = Character.toString(c);
|
||||
|
||||
for (String row : rows) {
|
||||
if (row.contains(key)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
Validate.isTrue(ingredients.containsKey(key), "Symbol does not appear in the shape:", key);
|
||||
ingredients.put(key, new ItemStack(ingredient, 1, (short) raw));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the ingredients map.
|
||||
* Get a copy of the ingredients map.
|
||||
*
|
||||
* @return The mapping of character to ingredients.
|
||||
*/
|
||||
public HashMap<Character, MaterialData> getIngredientMap() {
|
||||
return ingredients;
|
||||
public Map<Character, ItemStack> getIngredientMap() {
|
||||
HashMap<Character, ItemStack> result = new HashMap<Character, ItemStack>();
|
||||
for (Map.Entry<Character, ItemStack> ingredient : ingredients.entrySet()) {
|
||||
if (ingredient.getValue() == null) {
|
||||
result.put(ingredient.getKey(), null);
|
||||
} else {
|
||||
result.put(ingredient.getKey(), ingredient.getValue().clone());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -126,7 +121,7 @@ public class ShapedRecipe implements Recipe {
|
||||
* @return The recipe's shape.
|
||||
*/
|
||||
public String[] getShape() {
|
||||
return rows;
|
||||
return rows.clone();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -135,6 +130,6 @@ public class ShapedRecipe implements Recipe {
|
||||
* @return The result stack.
|
||||
*/
|
||||
public ItemStack getResult() {
|
||||
return output;
|
||||
return output.clone();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user