Some more backwards incompatible changes (minor though), also a ton of small cleanup.
onPluginEnable(PluginEvent event) -> onPluginEnable(PluginEnableEvent event) onPluginDisable(PluginEvent event) -> onPluginDisable(PluginDisableEvent event) onVehicleUpdate(VehicleEvent event) -> onVehicleUpdate(VehicleUpdateEvent event) onWorldSave(WorldEvent event) -> onWorldSave(WorldSaveEvent event) onWorldLoad(WorldEvent event) -> onWorldLoad(WorldLoadEvent event)
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@@ -10,8 +10,8 @@ import org.bukkit.event.Cancellable;
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public class EntityCombustEvent extends EntityEvent implements Cancellable {
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private boolean cancel;
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public EntityCombustEvent(Type type, Entity what) {
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super(type, what);
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public EntityCombustEvent(Entity what) {
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super(Type.ENTITY_COMBUST, what);
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this.cancel = false;
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}
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