Add SpawnReason.DEFAULT, to make SpawnReason.CUSTOM solely for plugins

This commit is contained in:
feildmaster
2012-04-14 01:31:59 -05:00
parent 988bd87040
commit 0884988785

View File

@@ -144,8 +144,12 @@ public class CreatureSpawnEvent extends EntityEvent implements Cancellable {
*/
SLIME_SPLIT,
/**
* When a creature is manually spawned
* When a creature is spawned by plugins
*/
CUSTOM
CUSTOM,
/**
* When an entity is missing a SpawnReason
*/
DEFAULT
}
}